App::PropertyPlacement Class Reference

Vector properties This is the father of all properties handling Integers. More...

#include <PropertyGeo.h>

Public Member Functions

virtual PropertyCopy (void) const override
 Returns a new copy of the property (mainly for Undo/Redo and transactions) More...
 
const char * getEditorName (void) const override
 Get the class name of the associated property editor item. More...
 
virtual unsigned int getMemSize (void) const override
 This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence. More...
 
void getPaths (std::vector< ObjectIdentifier > &paths) const override
 Get valid paths for this property; used by auto completer. More...
 
virtual const boost::any getPathValue (const ObjectIdentifier &path) const override
 Get value of property. More...
 
virtual PyObjectgetPyObject (void) override
 This method returns the Python wrapper for a C++ object. More...
 
virtual bool getPyPathValue (const ObjectIdentifier &path, Py::Object &res) const override
 Get Python value of property. More...
 
const Base::PlacementgetValue (void) const
 This method returns a string representation of the property. More...
 
virtual void Paste (const Property &from) override
 Paste the value from the property (mainly for Undo/Redo and transactions) More...
 
 PropertyPlacement ()
 A constructor. More...
 
virtual void Restore (Base::XMLReader &reader) override
 This method is used to restore properties from an XML document. More...
 
virtual void Save (Base::Writer &writer) const override
 This method is used to save properties to an XML document. More...
 
void setPathValue (const ObjectIdentifier &path, const boost::any &value) override
 Set value of property. More...
 
virtual void setPyObject (PyObject *) override
 
void setValue (const Base::Placement &pos)
 Sets the property. More...
 
bool setValueIfChanged (const Base::Placement &pos, double tol=1e-7, double atol=1e-12)
 Sets property only if changed. More...
 
virtual ~PropertyPlacement ()
 A destructor. More...
 
- Public Member Functions inherited from App::Property
virtual void aboutToSetChildValue (Property &)
 Called before a child property changing value. More...
 
virtual void afterRestore ()
 Called at the beginning of Document::afterRestore() More...
 
virtual App::ObjectIdentifier canonicalPath (const App::ObjectIdentifier &p) const
 Convert p to a canonical representation of it. More...
 
PropertyContainergetContainer (void) const
 Get a pointer to the PropertyContainer derived class the property belongs to. More...
 
const char * getDocumentation (void) const
 Get the documentation of this property. More...
 
std::string getFullName () const
 
const char * getGroup (void) const
 Get the group of this property. More...
 
const char * getName (void) const
 get the name of this property in the belonging container More...
 
unsigned long getStatus () const
 return the status bits More...
 
short getType (void) const
 Get the type of the property in the container. More...
 
virtual void hasSetChildValue (Property &)
 Called when a child property has changed value. More...
 
bool isReadOnly () const
 
bool isSinglePrecision () const
 Gets precision of properties using floating point numbers. More...
 
bool isTouched (void) const
 Test if this property is touched. More...
 
virtual void onContainerRestored ()
 Called before calling DocumentObject::onDocumentRestored() More...
 
 Property ()
 
void purgeTouched (void)
 Reset this property touched. More...
 
void setContainer (PropertyContainer *Father)
 Is called by the framework to set the father (container) More...
 
void setReadOnly (bool readOnly)
 Sets property editable/grayed out in property editor. More...
 
void setSinglePrecision (bool single)
 Sets precision of properties using floating point numbers to single, the default is double. More...
 
void setStatus (Status pos, bool on)
 
void setStatusValue (unsigned long status)
 
bool testStatus (Status pos) const
 
void touch ()
 Property status handling. More...
 
virtual ~Property ()
 
- Public Member Functions inherited from Base::Persistence
void dumpToStream (std::ostream &stream, int compression)
 
virtual Base::Type getTypeId (void) const
 
virtual void RestoreDocFile (Reader &)
 This method is used to restore large amounts of data from a file In this method you simply stream in your SaveDocFile() saved data. More...
 
void restoreFromStream (std::istream &stream)
 
virtual void SaveDocFile (Writer &) const
 This method is used to save large amounts of data to a binary file. More...
 
- Public Member Functions inherited from Base::BaseClass
 BaseClass ()
 Construction. More...
 
bool isDerivedFrom (const Type type) const
 
virtual ~BaseClass ()
 Destruction. More...
 

Static Public Attributes

static const Placement Null
 

Additional Inherited Members

- Public Types inherited from App::Property
enum  Status {
  Touched = 0, Immutable = 1, ReadOnly = 2, Hidden = 3,
  Transient = 4, MaterialEdit = 5, NoMaterialListEdit = 6, Output = 7,
  LockDynamic = 8, NoModify = 9, PartialTrigger = 10, NoRecompute = 11,
  Single = 12, Ordered = 13, EvalOnRestore = 14, PropStaticBegin = 21,
  PropDynamic = 21, PropNoPersist = 22, PropNoRecompute = 23, PropReadOnly = 24,
  PropTransient = 25, PropHidden = 26, PropOutput = 27, PropStaticEnd = 28,
  User1 = 28, User2 = 29, User3 = 30, User4 = 31
}
 
- Static Public Member Functions inherited from App::Property
static void destroy (Property *p)
 For safe deleting of a dynamic property. More...
 
- Static Public Member Functions inherited from Base::Persistence
static void * create (void)
 
static std::string encodeAttribute (const std::string &)
 Encodes an attribute upon saving. More...
 
static Base::Type getClassTypeId (void)
 
static void init (void)
 
- Static Public Member Functions inherited from Base::BaseClass
static void * create (void)
 
static Type getClassTypeId (void)
 
static void init (void)
 
- Protected Member Functions inherited from App::Property
virtual void aboutToSetValue (void)
 Gets called by all setValue() methods before the value has changed. More...
 
virtual void hasSetValue (void)
 Gets called by all setValue() methods after the value has changed. More...
 
virtual void verifyPath (const App::ObjectIdentifier &p) const
 Verify a path for the current property. More...
 
- Static Protected Member Functions inherited from Base::BaseClass
static void initSubclass (Base::Type &toInit, const char *ClassName, const char *ParentName, Type::instantiationMethod method=nullptr)
 
- Protected Attributes inherited from App::Property
std::bitset< 32 > StatusBits
 Status bits of the property The first 8 bits are used for the base system the rest can be used in descendent classes to mark special statuses on the objects. More...
 

Detailed Description

Vector properties This is the father of all properties handling Integers.

Constructor & Destructor Documentation

◆ PropertyPlacement()

PropertyPlacement::PropertyPlacement ( )

A constructor.

A more elaborate description of the constructor.

◆ ~PropertyPlacement()

PropertyPlacement::~PropertyPlacement ( )
virtual

A destructor.

A more elaborate description of the destructor.

Member Function Documentation

◆ Copy()

Property * PropertyPlacement::Copy ( void  ) const
overridevirtual

Returns a new copy of the property (mainly for Undo/Redo and transactions)

Implements App::Property.

◆ getEditorName()

const char* App::PropertyPlacement::getEditorName ( void  ) const
overridevirtual

Get the class name of the associated property editor item.

Reimplemented from App::Property.

◆ getMemSize()

virtual unsigned int App::PropertyPlacement::getMemSize ( void  ) const
overridevirtual

This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.

See also
Base::Persistence

Reimplemented from App::Property.

◆ getPaths()

void PropertyPlacement::getPaths ( std::vector< ObjectIdentifier > &  paths) const
overridevirtual

Get valid paths for this property; used by auto completer.

Reimplemented from App::Property.

References App::ObjectIdentifier::SimpleComponent().

◆ getPathValue()

const boost::any PropertyPlacement::getPathValue ( const ObjectIdentifier path) const
overridevirtual

Get value of property.

Reimplemented from App::Property.

References App::Property::getPathValue(), and Base::toDegrees().

◆ getPyObject()

PyObject * PropertyPlacement::getPyObject ( void  )
overridevirtual

This method returns the Python wrapper for a C++ object.

It's in the responsibility of the programmer to do the correct reference counting. Basically there are two ways how to implement that: Either always return a new Python object then reference counting is not a matter or return always the same Python object then the reference counter must be incremented by one. However, it's absolutely forbidden to return always the same Python object without incrementing the reference counter.

The default implementation returns 'None'.

Reimplemented from Base::BaseClass.

◆ getPyPathValue()

bool PropertyPlacement::getPyPathValue ( const ObjectIdentifier ,
Py::Object &   
) const
overridevirtual

Get Python value of property.

Reimplemented from App::Property.

References DraftVecUtils::angle(), and Base::toDegrees().

◆ getValue()

const Base::Placement & PropertyPlacement::getValue ( void  ) const

This method returns a string representation of the property.

Referenced by PartGui::TaskDlgAttacher::accept(), Mesh::MergeExporter::addPartFeat(), Import::ExportOCAF::createNode(), RobotGui::ViewProviderRobotObject::DraggerMotionCallback(), Gui::TreeWidget::dropEvent(), PartDesign::Hole::execute(), Path::FeatureCompound::execute(), PartDesign::ShapeBinder::execute(), Part::Reverse::execute(), App::OriginGroupExtension::extensionGetSubObject(), App::GeoFeatureGroupExtension::extensionGetSubObject(), PartDesignGui::fixSketchSupport(), PartDesign::ProfileBased::getAxis(), Part::Feature::getLocation(), Part::FeatureReference::getLocation(), Sketcher::SketchAnalysis::getOpenVertices(), Part::Feature::getSubObject(), PartDesign::Body::getSubObject(), PartDesign::SubShapeBinder::getSubObject(), PartDesign::Mirrored::getTransformations(), PartDesign::LinearPattern::getTransformations(), PartDesign::PolarPattern::getTransformations(), Gui::ViewProviderLink::initDraggingPlacement(), Sketcher::SketchObject::isCarbonCopyAllowed(), Mesh::Feature::onChanged(), Points::Feature::onChanged(), Part::Feature::onChanged(), Part::Compound2::onDocumentRestored(), PartDesign::DressUp::positionByBaseFeature(), PartDesign::ProfileBased::positionByPrevious(), PartDesign::MultiTransform::positionBySupport(), PartDesign::Transformed::positionBySupport(), Attacher::AttachEngine::readLinks(), Attacher::AttachEnginePy::readParametersFromFeature(), Sketcher::SketchObject::rebuildExternalGeometry(), PathGui::ViewProviderPath::recomputeBoundingBox(), Part::Box::Restore(), Import::ExportOCAF::saveShape(), RobotGui::ViewProviderRobotObject::setAxisTo(), RobotGui::ViewProviderRobotObject::setDragger(), Gui::ViewProviderDragger::setEdit(), Gui::ViewProviderDragger::setEditViewer(), PartDesignGui::ViewProviderDatumLine::setExtents(), PartDesignGui::ViewProviderDatumPlane::setExtents(), RobotGui::TaskRobot6Axis::setRobot(), RobotGui::TaskTrajectory::setTo(), RobotGui::TaskTrajectory::TaskTrajectory(), RobotGui::TaskTrajectoryDressUpParameter::TaskTrajectoryDressUpParameter(), RobotGui::TrajectorySimulate::TrajectorySimulate(), App::GeoFeatureGroupExtension::transformPlacement(), PartDesign::SubShapeBinder::update(), Gui::ViewProviderVRMLObject::updateData(), RobotGui::ViewProviderTrajectory::updateData(), RobotGui::ViewProviderRobotObject::updateData(), and Gui::ViewProviderInventorObject::updateData().

◆ Paste()

void PropertyPlacement::Paste ( const Property from)
overridevirtual

Paste the value from the property (mainly for Undo/Redo and transactions)

Implements App::Property.

◆ Restore()

void PropertyPlacement::Restore ( Base::XMLReader )
overridevirtual

This method is used to restore properties from an XML document.

It uses the XMLReader class, which bases on SAX, to read the in Save() written information. Again the Vector as an example:

{
// read my Element
reader.readElement("PropertyVector");
// get the value of my Attribute
_cVec.x = reader.getAttributeAsFloat("valueX");
_cVec.y = reader.getAttributeAsFloat("valueY");
_cVec.z = reader.getAttributeAsFloat("valueZ");
}

Implements Base::Persistence.

References Base::XMLReader::getAttributeAsFloat(), Base::XMLReader::hasAttribute(), and Base::XMLReader::readElement().

◆ Save()

void PropertyPlacement::Save ( Base::Writer ) const
overridevirtual

This method is used to save properties to an XML document.

A good example you'll find in PropertyStandard.cpp, e.g. the vector:

void PropertyVector::Save (Writer &writer) const
{
writer << writer.ind() << "<PropertyVector valueX=\"" << _cVec.x <<
"\" valueY=\"" << _cVec.y <<
"\" valueZ=\"" << _cVec.z <<"\"/>" << endl;
}

The writer.ind() expression writes the indentation, just for pretty printing of the XML. As you see, the writing of the XML document is not done with a DOM implementation because of performance reasons. Therefore the programmer has to take care that a valid XML document is written. This means closing tags and writing UTF-8.

See also
Base::Writer

Implements Base::Persistence.

References Base::Writer::ind(), Base::Writer::Stream(), Base::Vector3< _Precision >::x, Base::Vector3< _Precision >::y, and Base::Vector3< _Precision >::z.

◆ setPathValue()

void PropertyPlacement::setPathValue ( const ObjectIdentifier path,
const boost::any &  value 
)
overridevirtual

Set value of property.

Reimplemented from App::Property.

References App::Property::setPathValue(), and Base::toRadians().

◆ setPyObject()

void PropertyPlacement::setPyObject ( PyObject value)
overridevirtual

◆ setValue()

◆ setValueIfChanged()

bool PropertyPlacement::setValueIfChanged ( const Base::Placement pos,
double  tol = 1e-7,
double  atol = 1e-12 
)

Sets property only if changed.

Parameters
posinput placement
tolposition tolerance
atolangular tolerance

Referenced by Gui::TreeWidget::dropEvent().

Member Data Documentation

◆ Null

const Placement App::PropertyPlacement::Null
static

The documentation for this class was generated from the following files:
  • src/App/PropertyGeo.h
  • src/App/PropertyGeo.cpp
double getAttributeAsFloat(const char *AttrName) const
return the named attribute as a double floating point (does type checking)
Definition: Reader.cpp:159
virtual void Save(Base::Writer &writer) const override
This method is used to save properties to an XML document.
Definition: PropertyGeo.cpp:165
virtual void Restore(Base::XMLReader &reader) override
This method is used to restore properties from an XML document.
Definition: PropertyGeo.cpp:170
void readElement(const char *ElementName=0)
read until a start element is found (<name>) or start-end element (<name/>) (with special name if giv...
Definition: Reader.cpp:241
The XML reader class This is an important helper class for the store and retrieval system of objects ...
Definition: Reader.h:117