Dice3DS.dom3ds.MDATA Class Reference
Static Public Attributes | |
string multiple = "MAT_ENTRY materials, NAMED_OBJECT objects" | |
tuple single | |
int tag = 0x3D3D | |
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document_html = classmethod(document_html) | |
bool freechunks = True | |
bool swallow = False | |
Additional Inherited Members | |
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def document_html (cls, flo, done) | |
def dump (self, flo, indent, flags) | |
def dump_array (self, flo, indent, flags) | |
def dump_chunks (self, flo, indent, flags) | |
def dump_header (self, flo, flags) | |
def dump_struct (self, flo, indent, flags) | |
def out_attr (self, attr, flo, indent, flags) | |
def out_chunk (self, attr, flo, indent, flags) | |
def out_chunk_index (self, attr, i, flo, indent, flags) | |
def read (self, fbuf, flags) | |
def read_array (self, fbuf, flags) | |
def read_chunks (self, fbuf, flags) | |
def read_struct (self, fbuf, flags) | |
def write (self) | |
def write_array (self) | |
def write_chunks (self) | |
def write_struct (self) | |
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def get_byte (fbuf, flags) | |
def get_chunk (fbuf, flags) | |
def get_float (fbuf, flags) | |
def get_long (fbuf, flags) | |
def get_short (fbuf, flags) | |
def get_string (fbuf, flags) | |
def set_byte (value) | |
def set_chunk (value) | |
def set_float (value) | |
def set_long (value) | |
def set_short (value) | |
def set_string (value) | |
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subchunks | |
Member Data Documentation
◆ multiple
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static |
◆ single
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static |
Initial value:
= ("MESH_VERSION version,"
"MASTER_SCALE scale,"
"VIEWPORT_LAYOUT layout,"
"LO_SHADOW_BIAS lo_shadow_bias,"
"HI_SHADOW_BIAS hi_shadow_bias,"
"SHADOW_MAP_SIZE shadow_map_size,"
"SHADOW_SAMPLES shadow_samples,"
"SHADOW_RANGE shadow_range,"
"SHADOW_FILTER shadow_filter,"
#"RAY_BIAS ray_bias,"
"O_CONSTS o_consts,"
"AMBIENT_LIGHT ambient_light,"
"SOLID_BGND solid_background,"
"BIT_MAP bitmap,"
"V_GRADIENT v_gradient,"
"USE_BIT_MAP use_bitmap,"
"USE_SOLID_BGND use_solid_background,"
"USE_V_GRADIENT use_v_gradient,"
"FOG fog,"
"LAYER_FOG layer_fog,"
"DISTANCE_CUE distance_cue,"
"USE_FOG use_fog,"
"USE_LAYER_FOG use_layer_fog,"
"USE_DISTANCE_CUE use_distance_cue,"
"DEFAULT_VIEW default_view,"
"MARKER marker")
◆ tag
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static |
Referenced by PathScripts.PathDressupHoldingTags.MapWireToTag.add(), PathScripts.PathDressupHoldingTags.MapWireToTag.cleanupEdges(), PathScripts.PathDressupHoldingTags.MapWireToTag.commandsForEdges(), Dice3DS.dom3ds.ChunkBase.document_html(), Dice3DS.dom3ds.ChunkBase.dump_header(), and PathScripts.PathDressupHoldingTags.MapWireToTag.shell().
The documentation for this class was generated from the following file:
- src/Mod/Arch/Dice3DS/dom3ds.py