Dice3DS.dom3ds.FACE_ARRAY Class Reference

Public Member Functions

def dump_array (self, flo, indent, flags)
 
def read_array (self, fbuf, flags)
 
def write_array (self)
 
def dump_array (self, flo, indent, flags)
 
- Public Member Functions inherited from Dice3DS.dom3ds.ChunkBase
def document_html (cls, flo, done)
 
def dump (self, flo, indent, flags)
 
def dump_array (self, flo, indent, flags)
 
def dump_chunks (self, flo, indent, flags)
 
def dump_header (self, flo, flags)
 
def dump_struct (self, flo, indent, flags)
 
def out_attr (self, attr, flo, indent, flags)
 
def out_chunk (self, attr, flo, indent, flags)
 
def out_chunk_index (self, attr, i, flo, indent, flags)
 
def read (self, fbuf, flags)
 
def read_array (self, fbuf, flags)
 
def read_chunks (self, fbuf, flags)
 
def read_struct (self, fbuf, flags)
 
def write (self)
 
def write_array (self)
 
def write_chunks (self)
 
def write_struct (self)
 

Public Attributes

 array
 
- Public Attributes inherited from Dice3DS.dom3ds.ChunkBase
 subchunks
 

Static Public Attributes

string multiple = 'MSH_MAT_GROUP materials'
 
string single = 'SMOOTH_GROUP smoothing, MSH_BOXMAP box'
 
string struct = "short nfaces"
 
int tag = 0x4120
 
- Static Public Attributes inherited from Dice3DS.dom3ds.ChunkBase
 document_html = classmethod(document_html)
 
bool freechunks = True
 
bool swallow = False
 

Additional Inherited Members

- Static Public Member Functions inherited from Dice3DS.dom3ds.ChunkBase
def get_byte (fbuf, flags)
 
def get_chunk (fbuf, flags)
 
def get_float (fbuf, flags)
 
def get_long (fbuf, flags)
 
def get_short (fbuf, flags)
 
def get_string (fbuf, flags)
 
def set_byte (value)
 
def set_chunk (value)
 
def set_float (value)
 
def set_long (value)
 
def set_short (value)
 
def set_string (value)
 

Member Function Documentation

◆ dump_array()

◆ read_array()

def Dice3DS.dom3ds.FACE_ARRAY.read_array (   self,
  fbuf,
  flags 
)

◆ write_array()

Member Data Documentation

◆ array

◆ multiple

string Dice3DS.dom3ds.FACE_ARRAY.multiple = 'MSH_MAT_GROUP materials'
static

◆ single

string Dice3DS.dom3ds.FACE_ARRAY.single = 'SMOOTH_GROUP smoothing, MSH_BOXMAP box'
static

◆ struct

string Dice3DS.dom3ds.FACE_ARRAY.struct = "short nfaces"
static

◆ tag


The documentation for this class was generated from the following file: