Dice3DS.dom3ds.MESH_TEXTURE_INFO Class Reference

Public Member Functions

def dump (self, flo, indent, flags)
 
def read (self, fbuf, flags)
 
def write (self)
 
- Public Member Functions inherited from Dice3DS.dom3ds.MatrixChunk
def dump_array (self, flo, indent, flags)
 
def read_array (self, fbuf, flags)
 
def write_array (self)
 
def dump_array (self, flo, indent, flags)
 
- Public Member Functions inherited from Dice3DS.dom3ds.ChunkBase
def document_html (cls, flo, done)
 
def dump (self, flo, indent, flags)
 
def dump_array (self, flo, indent, flags)
 
def dump_chunks (self, flo, indent, flags)
 
def dump_header (self, flo, flags)
 
def dump_struct (self, flo, indent, flags)
 
def out_attr (self, attr, flo, indent, flags)
 
def out_chunk (self, attr, flo, indent, flags)
 
def out_chunk_index (self, attr, i, flo, indent, flags)
 
def read (self, fbuf, flags)
 
def read_array (self, fbuf, flags)
 
def read_chunks (self, fbuf, flags)
 
def read_struct (self, fbuf, flags)
 
def write (self)
 
def write_array (self)
 
def write_chunks (self)
 
def write_struct (self)
 

Public Attributes

 cyl_height
 
 icon_height
 
 icon_width
 
- Public Attributes inherited from Dice3DS.dom3ds.MatrixChunk
 array
 
- Public Attributes inherited from Dice3DS.dom3ds.ChunkBase
 subchunks
 

Static Public Attributes

tuple struct
 
int tag = 0x4170
 
- Static Public Attributes inherited from Dice3DS.dom3ds.ChunkBase
 document_html = classmethod(document_html)
 
bool freechunks = True
 
bool swallow = False
 

Additional Inherited Members

- Static Public Member Functions inherited from Dice3DS.dom3ds.ChunkBase
def get_byte (fbuf, flags)
 
def get_chunk (fbuf, flags)
 
def get_float (fbuf, flags)
 
def get_long (fbuf, flags)
 
def get_short (fbuf, flags)
 
def get_string (fbuf, flags)
 
def set_byte (value)
 
def set_chunk (value)
 
def set_float (value)
 
def set_long (value)
 
def set_short (value)
 
def set_string (value)
 

Member Function Documentation

◆ dump()

◆ read()

◆ write()

Member Data Documentation

◆ cyl_height

Dice3DS.dom3ds.MESH_TEXTURE_INFO.cyl_height

◆ icon_height

Dice3DS.dom3ds.MESH_TEXTURE_INFO.icon_height

◆ icon_width

Dice3DS.dom3ds.MESH_TEXTURE_INFO.icon_width

◆ struct

tuple Dice3DS.dom3ds.MESH_TEXTURE_INFO.struct
static
Initial value:
= ("float x_tiling, float y_tiling, float icon_x,"
"float icon_y, float icon_z, float scaling")

◆ tag


The documentation for this class was generated from the following file: