importSH3D.SH3DHandler Class Reference

Public Member Functions

def startElement (self, tag, attributes)
 

Public Attributes

 furniture
 
 lines
 
 makeIndividualWalls
 
 windows
 
 z
 

Member Function Documentation

◆ startElement()

def importSH3D.SH3DHandler.startElement (   self,
  tag,
  attributes 
)

References importSH3D.SH3DHandler.furniture, importSH3D.SH3DHandler.lines, FeaturePython.ViewProviderCircleSet.lines, importSH3D.SH3DHandler.makeIndividualWalls, importSH3D.pyopen, importSH3D.read(), Gui::MainWindow.windows(), importSH3D.SH3DHandler.windows, e57::Translation.z, e57::Quaternion.z, R3.z, Multitype.z, XYZ.z, Base::DualQuat.z, Base::Vector3< _Precision >.z, Base::Vector3< float >.z, Base::Vector3< double >.z, Gui::PropertyEditor::PropertyVectorItem.z, Gui::PropertyEditor::PropertyVectorDistanceItem.z, Gui::SelectionChanges.z, Gui::SelectionSingleton::SelObj.z, Gui::SelectionSingleton::_SelObj.z, Gui::DockWnd::SelectionView.z, importSH3D.SH3DHandler.z, DraftGui.DraftToolBar.z, ap203_configuration_controlled_3d_design_of_mechanical_parts_and_assemblies_mim_lf.axis1_placement.z(), ap203_configuration_controlled_3d_design_of_mechanical_parts_and_assemblies_mim_lf.right_angular_wedge.z, ap203_configuration_controlled_3d_design_of_mechanical_parts_and_assemblies_mim_lf.block.z, automotive_design.axis1_placement.z(), automotive_design.right_angular_wedge.z, automotive_design.block.z, config_control_design.axis1_placement.z(), point3D.z, ifc2x3.ifcaxis1placement.z(), ifc4.ifcaxis1placement.z(), MeshCore::MeshFastBuilder::Private::Vertex.z, MeshCore::MeshGridIterator::GridElement.z, MeshCore::NODE.z, MeshPart::Vertex.z, MeshPartGui::MeshCrossSection.z, Part::MeshVertex.z, PartGui::DimSelections::DimSelection.z, Mod.PartDesign.Scripts.FilletArc.Vector.z, rotation_generator.refAxis.z, geoff_geometry::Point3d.z, PathScripts.PathDressupHoldingTags.Tag.z, PathScripts.PathDressupTag.TagSolid.z, Point3D.z, Points::PointsGridIterator::GridElement.z, KDL::Vector.z(), and Param.z.

Member Data Documentation

◆ furniture

importSH3D.SH3DHandler.furniture

◆ lines

◆ makeIndividualWalls

importSH3D.SH3DHandler.makeIndividualWalls

◆ windows

importSH3D.SH3DHandler.windows

◆ z


The documentation for this class was generated from the following file: