◆ Vertex()
MeshPart::Vertex::Vertex |
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Standard_Real |
X, |
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Standard_Real |
Y, |
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Standard_Real |
Z |
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◆ operator<()
bool MeshPart::Vertex::operator< |
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const Vertex & |
v | ) |
const |
◆ toPoint()
◆ deflection
const double MeshPart::Vertex::deflection = gp::Resolution() |
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static |
Standard_Integer MeshPart::Vertex::i |
Standard_Real MeshPart::Vertex::x |
Referenced by Mod.PartDesign.Scripts.FilletArc.Vector::add(), DraftGui.DraftToolBar::changeXValue(), importSVG.svgHandler::characters(), PathScripts.PathInspect.GCodeEditorDialog::cleanup(), Mod.PartDesign.Scripts.FilletArc.Vector::cross(), PathScripts.PostUtils.GCodeEditorDialog::done(), Mod.PartDesign.Scripts.FilletArc.Vector::dot(), Mod.PartDesign.Scripts.FilletArc.Vector::length(), Mod.PartDesign.Scripts.FilletArc.Vector::mult(), Mod.PartDesign.Scripts.FilletArc.Vector::norm(), PathScripts.PathDressupHoldingTags.Tag::originAt(), DraftGui.DraftToolBar::pointUi(), DraftGui.DraftToolBar::reset_ui_values(), Mod.PartDesign.Scripts.FilletArc.Vector::sub(), DraftGui.DraftToolBar::update_cartesian_coords(), DraftGui.DraftToolBar::update_spherical_coords(), DraftGui.DraftToolBar::updateSnapper(), DraftGui.DraftToolBar::validatePoint(), Vertex(), and automotive_design.right_angular_wedge::wr1().
Standard_Real MeshPart::Vertex::y |
Referenced by Mod.PartDesign.Scripts.FilletArc.Vector::add(), DraftGui.DraftToolBar::changeYValue(), importSVG.svgHandler::characters(), PathScripts.PathInspect.GCodeEditorDialog::cleanup(), Mod.PartDesign.Scripts.FilletArc.Vector::cross(), PathScripts.PostUtils.GCodeEditorDialog::done(), Mod.PartDesign.Scripts.FilletArc.Vector::dot(), Mod.PartDesign.Scripts.FilletArc.Vector::length(), Mod.PartDesign.Scripts.FilletArc.Vector::mult(), Mod.PartDesign.Scripts.FilletArc.Vector::norm(), PathScripts.PathDressupHoldingTags.Tag::originAt(), DraftGui.DraftToolBar::pointUi(), DraftGui.DraftToolBar::reset_ui_values(), Mod.PartDesign.Scripts.FilletArc.Vector::sub(), DraftGui.DraftToolBar::update_cartesian_coords(), DraftGui.DraftToolBar::update_spherical_coords(), DraftGui.DraftToolBar::updateSnapper(), DraftGui.DraftToolBar::validatePoint(), and Vertex().
Standard_Real MeshPart::Vertex::z |
Referenced by Mod.PartDesign.Scripts.FilletArc.Vector::add(), automotive_design.revolved_area_solid::axis_line(), automotive_design.surface_of_revolution::axis_line(), automotive_design.revolved_face_solid::axis_line(), ifc4.ifcrevolvedareasolid::axisdirectioninxy(), ifc2x3.ifcsurfaceofrevolution::axisline(), ifc2x3.ifcrevolvedareasolid::axisline(), ifc4.ifcsurfaceofrevolution::axisline(), ifc4.ifcrevolvedareasolid::axisline(), PathScripts.PathDressupHoldingTags.Tag::bottom(), DraftGui.DraftToolBar::changeZValue(), PathScripts.PathDressupTag.TagSolid::cloneAt(), PathScripts.PathDressupHoldingTags.Tag::createSolidsAt(), Mod.PartDesign.Scripts.FilletArc.Vector::cross(), Mod.PartDesign.Scripts.FilletArc.Vector::dot(), Mod.PartDesign.Scripts.FilletArc.Vector::length(), Mod.PartDesign.Scripts.FilletArc.Vector::mult(), Mod.PartDesign.Scripts.FilletArc.Vector::norm(), DraftGui.DraftToolBar::pointUi(), DraftGui.DraftToolBar::reset_ui_values(), importSH3D.SH3DHandler::startElement(), Mod.PartDesign.Scripts.FilletArc.Vector::sub(), PathScripts.PathDressupHoldingTags.Tag::top(), DraftGui.DraftToolBar::update_cartesian_coords(), DraftGui.DraftToolBar::update_spherical_coords(), DraftGui.DraftToolBar::updateSnapper(), DraftGui.DraftToolBar::validatePoint(), Vertex(), and ifc2x3.ifcrevolvedareasolid::wr32().
The documentation for this struct was generated from the following file:
- FreeCAD/src/Mod/MeshPart/App/Mesher.cpp