The mesh kernel property class. More...
#include <MeshProperties.h>
Public Member Functions | |
PropertyMeshKernel () | |
~PropertyMeshKernel () | |
Getter/setter | |
void | setValuePtr (MeshObject *m) |
This method references the passed mesh object and takes possession of it, it does NOT create a copy. More... | |
void | setValue (const MeshObject &m) |
This method sets the mesh by copying the data. More... | |
void | setValue (const MeshCore::MeshKernel &m) |
This method sets the mesh by copying the data. More... | |
void | swapMesh (MeshObject &) |
Swaps the mesh data structure. More... | |
void | swapMesh (MeshCore::MeshKernel &) |
Swaps the mesh data structure. More... | |
const MeshObject & | getValue () const |
Returns a the attached mesh object by reference. More... | |
const MeshObject * | getValuePtr () const |
virtual unsigned int | getMemSize () const |
This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence. More... | |
Getting basic geometric entities | |
const Data::ComplexGeoData * | getComplexData () const |
Base::BoundBox3d | getBoundingBox () const |
Returns the bounding box around the underlying mesh kernel. More... | |
Modification | |
MeshObject * | startEditing () |
void | finishEditing () |
void | transformGeometry (const Base::Matrix4D &rclMat) |
Transform the real mesh data. More... | |
void | setPointIndices (const std::vector< std::pair< PointIndex, Base::Vector3f > > &) |
void | setTransform (const Base::Matrix4D &rclTrf) |
Set the placement of the geometry. More... | |
Base::Matrix4D | getTransform () const |
Get the placement of the geometry. More... | |
Python interface | |
PyObject * | getPyObject () |
Returns a Python wrapper for the referenced mesh object. More... | |
void | setPyObject (PyObject *value) |
This method copies the content, hence creates an new mesh object to copy the data. More... | |
const char * | getEditorName () const |
Get the class name of the associated property editor item. More... | |
Public Member Functions inherited from App::PropertyComplexGeoData | |
PropertyComplexGeoData () | |
virtual | ~PropertyComplexGeoData () |
Public Member Functions inherited from App::PropertyGeometry | |
PropertyGeometry () | |
virtual | ~PropertyGeometry () |
Public Member Functions inherited from App::Property | |
virtual void | aboutToSetChildValue (Property &) |
Called before a child property changing value. More... | |
virtual void | afterRestore () |
Called at the beginning of Document::afterRestore() More... | |
virtual App::ObjectIdentifier | canonicalPath (const App::ObjectIdentifier &p) const |
Convert p to a canonical representation of it. More... | |
virtual Property * | Copy (void) const =0 |
Returns a new copy of the property (mainly for Undo/Redo and transactions) More... | |
PropertyContainer * | getContainer (void) const |
Get a pointer to the PropertyContainer derived class the property belongs to. More... | |
const char * | getDocumentation (void) const |
Get the documentation of this property. More... | |
virtual const char * | getEditorName (void) const |
Get the class name of the associated property editor item. More... | |
std::string | getFullName () const |
const char * | getGroup (void) const |
Get the group of this property. More... | |
int64_t | getID () const |
Return a unique ID for the property. More... | |
virtual unsigned int | getMemSize (void) const override |
This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence. More... | |
const char * | getName (void) const |
Get the name of this property in the belonging container With hasName() it can be checked beforehand if a valid name is set. More... | |
virtual void | getPaths (std::vector< App::ObjectIdentifier > &paths) const |
Get valid paths for this property; used by auto completer. More... | |
virtual const boost::any | getPathValue (const App::ObjectIdentifier &path) const |
Get value of property. More... | |
virtual bool | getPyPathValue (const App::ObjectIdentifier &, Py::Object &) const |
Get Python value of property. More... | |
unsigned long | getStatus () const |
return the status bits More... | |
short | getType (void) const |
Get the type of the property in the container. More... | |
bool | hasName () const |
Check if the property has a name set. More... | |
virtual void | hasSetChildValue (Property &) |
Called when a child property has changed value. More... | |
bool | isReadOnly () const |
virtual bool | isSame (const Property &other) const |
Compare if this property has the same content as the given one. More... | |
bool | isSinglePrecision () const |
Gets precision of properties using floating point numbers. More... | |
bool | isTouched (void) const |
Test if this property is touched. More... | |
virtual void | onContainerRestored () |
Called before calling DocumentObject::onDocumentRestored() More... | |
virtual void | Paste (const Property &from)=0 |
Paste the value from the property (mainly for Undo/Redo and transactions) More... | |
Property () | |
void | purgeTouched (void) |
Reset this property touched. More... | |
void | setContainer (PropertyContainer *Father) |
Is called by the framework to set the father (container) More... | |
virtual void | setPathValue (const App::ObjectIdentifier &path, const boost::any &value) |
Set value of property. More... | |
void | setReadOnly (bool readOnly) |
Sets property editable/grayed out in property editor. More... | |
void | setSinglePrecision (bool single) |
Sets precision of properties using floating point numbers to single, the default is double. More... | |
void | setStatus (Status pos, bool on) |
void | setStatusValue (unsigned long status) |
bool | testStatus (Status pos) const |
void | touch () |
Property status handling. More... | |
virtual | ~Property () |
Public Member Functions inherited from Base::Persistence | |
void | dumpToStream (std::ostream &stream, int compression) |
virtual unsigned int | getMemSize () const =0 |
This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? More... | |
virtual Base::Type | getTypeId (void) const |
virtual void | Restore (XMLReader &)=0 |
This method is used to restore properties from an XML document. More... | |
virtual void | RestoreDocFile (Reader &) |
This method is used to restore large amounts of data from a file In this method you simply stream in your SaveDocFile() saved data. More... | |
void | restoreFromStream (std::istream &stream) |
virtual void | Save (Writer &) const =0 |
This method is used to save properties to an XML document. More... | |
virtual void | SaveDocFile (Writer &) const |
This method is used to save large amounts of data to a binary file. More... | |
Public Member Functions inherited from Base::BaseClass | |
BaseClass () | |
Construction. More... | |
BaseClass (const BaseClass &)=default | |
virtual PyObject * | getPyObject () |
This method returns the Python wrapper for a C++ object. More... | |
virtual Type | getTypeId () const |
bool | isDerivedFrom (const Type type) const |
BaseClass & | operator= (const BaseClass &)=default |
virtual void | setPyObject (PyObject *) |
virtual | ~BaseClass () |
Destruction. More... | |
Save/restore | |
void | Save (Base::Writer &writer) const |
This method is used to save properties to an XML document. More... | |
void | Restore (Base::XMLReader &reader) |
This method is used to restore properties from an XML document. More... | |
void | SaveDocFile (Base::Writer &writer) const |
This method is used to save large amounts of data to a binary file. More... | |
void | RestoreDocFile (Base::Reader &reader) |
This method is used to restore large amounts of data from a file In this method you simply stream in your SaveDocFile() saved data. More... | |
App::Property * | Copy () const |
Returns a new copy of the property (mainly for Undo/Redo and transactions) More... | |
void | Paste (const App::Property &from) |
Paste the value from the property (mainly for Undo/Redo and transactions) More... | |
Additional Inherited Members | |
Public Types inherited from App::Property | |
enum | Status { Touched = 0 , Immutable = 1 , ReadOnly = 2 , Hidden = 3 , Transient = 4 , MaterialEdit = 5 , NoMaterialListEdit = 6 , Output = 7 , LockDynamic = 8 , NoModify = 9 , PartialTrigger = 10 , NoRecompute = 11 , Single = 12 , Ordered = 13 , EvalOnRestore = 14 , Busy = 15 , CopyOnChange = 16 , UserEdit = 17 , PropStaticBegin = 21 , PropDynamic = 21 , PropNoPersist = 22 , PropNoRecompute = 23 , PropReadOnly = 24 , PropTransient = 25 , PropHidden = 26 , PropOutput = 27 , PropStaticEnd = 28 , User1 = 28 , User2 = 29 , User3 = 30 , User4 = 31 } |
Static Public Member Functions inherited from App::Property | |
static void | destroy (Property *p) |
For safe deleting of a dynamic property. More... | |
static bool | isValidName (const char *name) |
Check if the passed name is valid. More... | |
Static Public Member Functions inherited from Base::Persistence | |
static void * | create (void) |
static std::string | encodeAttribute (const std::string &) |
Encodes an attribute upon saving. More... | |
static Base::Type | getClassTypeId (void) |
static void | init (void) |
Static Public Member Functions inherited from Base::BaseClass | |
static void * | create () |
static Type | getClassTypeId () |
static void | init () |
Public Attributes inherited from App::Property | |
boost::signals2::signal< void(const App::Property &)> | signalChanged |
Protected Member Functions inherited from App::Property | |
virtual void | aboutToSetValue (void) |
Gets called by all setValue() methods before the value has changed. More... | |
virtual void | hasSetValue (void) |
Gets called by all setValue() methods after the value has changed. More... | |
virtual void | verifyPath (const App::ObjectIdentifier &p) const |
Verify a path for the current property. More... | |
Static Protected Member Functions inherited from Base::BaseClass | |
static void | initSubclass (Base::Type &toInit, const char *ClassName, const char *ParentName, Type::instantiationMethod method=nullptr) |
Protected Attributes inherited from App::Property | |
std::bitset< 32 > | StatusBits |
Status bits of the property The first 8 bits are used for the base system the rest can be used in descendent classes to mark special statuses on the objects. More... | |
The mesh kernel property class.
PropertyMeshKernel::PropertyMeshKernel | ( | ) |
Referenced by Copy().
PropertyMeshKernel::~PropertyMeshKernel | ( | ) |
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Returns a new copy of the property (mainly for Undo/Redo and transactions)
Implements App::Property.
References PropertyMeshKernel().
void PropertyMeshKernel::finishEditing | ( | ) |
References App::Property::hasSetValue().
Referenced by MeshGui::Segmentation::accept(), MeshGui::SegmentationBestFit::accept(), ReverseEngineeringGui::Segmentation::accept(), ReverseEngineeringGui::SegmentationManual::createSegment(), MeshGui::ViewProviderMesh::fillHole(), MeshGui::DlgEvaluateMeshImp::on_repairSelfIntersectionButton_clicked(), MeshGui::ViewProviderMesh::removeFacets(), MeshGui::ViewProviderMesh::segmentMesh(), and MeshPropertyLock::~MeshPropertyLock().
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Returns the bounding box around the underlying mesh kernel.
Implements App::PropertyComplexGeoData.
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Implements App::PropertyComplexGeoData.
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Get the class name of the associated property editor item.
Reimplemented from App::Property.
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This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.
Reimplemented from App::Property.
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Returns a Python wrapper for the referenced mesh object.
It does NOT create a copy. However, the Python wrapper is marked as immutable so that the mesh object cannot be modified from outside.
Reimplemented from Base::BaseClass.
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Get the placement of the geometry.
Implements App::PropertyGeometry.
const MeshObject & PropertyMeshKernel::getValue | ( | void | ) | const |
Returns a the attached mesh object by reference.
It cannot be modified from outside.
Referenced by MeshPartGui::CrossSections::apply(), MeshPartGui::CurveOnMeshHandler::Private::createGrid(), MeshGui::MeshSelection::deleteSelection(), MeshGui::ViewProviderMesh::deleteSelection(), MeshGui::MeshSelection::deleteSelectionBorder(), Mesh::Curvature::execute(), Mesh::HarmonizeNormals::execute(), Mesh::FlipNormals::execute(), Mesh::FixNonManifolds::execute(), Mesh::FixDuplicatedFaces::execute(), Mesh::FixDuplicatedPoints::execute(), Mesh::FixDegenerations::execute(), Mesh::FixDeformations::execute(), Mesh::FixIndices::execute(), Mesh::FillHoles::execute(), Mesh::RemoveComponents::execute(), Mesh::Export::execute(), Mesh::SegmentByMesh::execute(), Mesh::SetOperations::execute(), MeshGui::ViewProviderMesh::faceInfo(), MeshGui::ViewProviderMesh::fillHole(), MeshGui::ViewProviderMesh::getFacetsFromPolygon(), MeshGui::ViewProviderMesh::getVisibleFacets(), MeshGui::ViewProviderMeshNode::handleEvent(), MeshGui::ViewProviderMesh::hasSelection(), MeshGui::MeshSplit::makeCopy(), MeshGui::DlgEvaluateMeshImp::on_analyzeDegeneratedButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeDuplicatedFacesButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeDuplicatedPointsButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeFoldsButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeIndicesButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeNonmanifoldsButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeOrientationButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeSelfIntersectionButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_repairAllTogether_clicked(), MeshInfoWatcher::onSelectionChanged(), MeshGui::ViewProviderMesh::segmentMesh(), MeshGui::DlgEvaluateMeshImp::showInformation(), MeshGui::ViewProviderMesh::splitMesh(), MeshGui::ViewProviderMesh::tryColorPerVertexOrFace(), and MeshGui::PropertyMeshKernelItem::value().
const MeshObject * PropertyMeshKernel::getValuePtr | ( | ) | const |
Referenced by MeshGui::Segmentation::accept(), MeshGui::SegmentationBestFit::accept(), MeshGui::ViewProviderMeshNode::attach(), MeshGui::MeshSelection::deselectComponent(), MeshGui::MeshSelection::fullSelection(), MeshGui::MeshSelection::selectComponent(), and MeshGui::ViewProviderMeshNode::showOpenEdges().
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Paste the value from the property (mainly for Undo/Redo and transactions)
Implements App::Property.
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().
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This method is used to restore properties from an XML document.
It uses the XMLReader class, which bases on SAX, to read the in Save() written information. Again the Vector as an example:
Implements Base::Persistence.
References App::Property::aboutToSetValue(), Base::XMLReader::addFile(), MeshCore::MeshKernel::Adopt(), Base::XMLReader::getAttribute(), App::Property::hasSetValue(), MeshCore::MeshInput::LoadXML(), and Base::XMLReader::readElement().
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This method is used to restore large amounts of data from a file In this method you simply stream in your SaveDocFile() saved data.
Again you have to apply for the call of this method in the Restore() call:
After you issued the reader.addFile() your RestoreDocFile() is called:
Reimplemented from Base::Persistence.
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().
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This method is used to save properties to an XML document.
A good example you'll find in PropertyStandard.cpp, e.g. the vector:
The writer.ind() expression writes the indentation, just for pretty printing of the XML. As you see, the writing of the XML document is not done with a DOM implementation because of performance reasons. Therefore the programmer has to take care that a valid XML document is written. This means closing tags and writing UTF-8.
Implements Base::Persistence.
References Base::Writer::addFile(), Base::Writer::ind(), Base::Writer::isForceXML(), MeshCore::MeshOutput::SaveXML(), and Base::Writer::Stream().
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This method is used to save large amounts of data to a binary file.
Sometimes it makes no sense to write property data as XML. In case the amount of data is too big or the data type has a more effective way to save itself. In this cases it is possible to write the data in a separate file inside the document archive. In case you want do so you have to re-implement SaveDocFile(). First, you have to inform the framework in Save() that you want do so. Here an example from the Mesh module which can save a (pontetionaly big) triangle mesh:
The writer.isForceXML() is an indication to force you to write XML. Regardless of size and effectiveness. The second part informs the Base::writer through writer.addFile("MeshKernel.bms", this) that this object wants to write a file with the given name. The method addFile() returns a unique name that then is written in the XML stream. This allows your RestoreDocFile() method to identify and read the file again. Later your SaveDocFile() method is called as many times as you issued the addFile() call:
In this method you can simply stream your content to the file (Base::Writer inheriting from ostream).
Reimplemented from Base::Persistence.
References Base::Writer::Stream().
void PropertyMeshKernel::setPointIndices | ( | const std::vector< std::pair< PointIndex, Base::Vector3f > > & | inds | ) |
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This method copies the content, hence creates an new mesh object to copy the data.
The passed argument can be an instance of the Python wrapper for the mesh object or simply a list of triangles, i.e. a list of lists of three floats.
Reimplemented from Base::BaseClass.
References Mesh::MeshObject::createMeshFromList(), setValue(), and setValuePtr().
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Set the placement of the geometry.
Implements App::PropertyGeometry.
void PropertyMeshKernel::setValue | ( | const MeshCore::MeshKernel & | m | ) |
This method sets the mesh by copying the data.
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().
void PropertyMeshKernel::setValue | ( | const MeshObject & | m | ) |
This method sets the mesh by copying the data.
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().
Referenced by MeshGui::RemeshGmsh::loadOutput(), MeshPartGui::Mesh2ShapeGmsh::loadOutput(), MeshGui::MeshSplit::makeCopy(), and setPyObject().
void PropertyMeshKernel::setValuePtr | ( | MeshObject * | m | ) |
This method references the passed mesh object and takes possession of it, it does NOT create a copy.
The currently referenced mesh object gets de-referenced and possibly deleted if its reference counter becomes zero. However, the mesh gets saved before if a transaction is open at this time.
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().
Referenced by setPyObject().
MeshObject * PropertyMeshKernel::startEditing | ( | ) |
References App::Property::aboutToSetValue().
Referenced by MeshGui::Segmentation::accept(), MeshGui::SegmentationBestFit::accept(), ReverseEngineeringGui::Segmentation::accept(), ReverseEngineeringGui::SegmentationManual::createSegment(), MeshGui::ViewProviderMesh::fillHole(), MeshPropertyLock::MeshPropertyLock(), draftguitools.gui_edit.Edit::mousePressed(), MeshGui::DlgEvaluateMeshImp::on_repairSelfIntersectionButton_clicked(), MeshGui::ViewProviderMesh::removeFacets(), and MeshGui::ViewProviderMesh::segmentMesh().
void PropertyMeshKernel::swapMesh | ( | MeshCore::MeshKernel & | mesh | ) |
Swaps the mesh data structure.
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().
void PropertyMeshKernel::swapMesh | ( | MeshObject & | mesh | ) |
Swaps the mesh data structure.
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().
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Transform the real mesh data.
Implements App::PropertyComplexGeoData.
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().