PropertyPythonObject is used to manage Py::Object instances as properties. More...
#include <PropertyPythonObject.h>
Public Member Functions | |
virtual Property * | Copy (void) const |
Returns a new copy of the property (mainly for Undo/Redo and transactions) More... | |
void | fromString (const std::string &) |
virtual unsigned int | getMemSize (void) const |
This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence. More... | |
virtual PyObject * | getPyObject (void) |
This method returns the Python wrapper for a C++ object. More... | |
Py::Object | getValue () const |
virtual void | Paste (const Property &from) |
Paste the value from the property (mainly for Undo/Redo and transactions) More... | |
PropertyPythonObject (void) | |
virtual void | Restore (Base::XMLReader &reader) |
Use Python's pickle module to restore the object. More... | |
virtual void | RestoreDocFile (Base::Reader &reader) |
This method is used to restore large amounts of data from a file In this method you simply stream in your SaveDocFile() saved data. More... | |
virtual void | Save (Base::Writer &writer) const |
Use Python's pickle module to save the object. More... | |
virtual void | SaveDocFile (Base::Writer &writer) const |
This method is used to save large amounts of data to a binary file. More... | |
virtual void | setPyObject (PyObject *) |
void | setValue (Py::Object) |
std::string | toString () const |
virtual | ~PropertyPythonObject () |
Public Member Functions inherited from App::Property | |
virtual void | aboutToSetChildValue (Property &) |
Called before a child property changing value. More... | |
virtual void | afterRestore () |
Called at the beginning of Document::afterRestore() More... | |
virtual App::ObjectIdentifier | canonicalPath (const App::ObjectIdentifier &p) const |
Convert p to a canonical representation of it. More... | |
virtual Property * | Copy (void) const =0 |
Returns a new copy of the property (mainly for Undo/Redo and transactions) More... | |
PropertyContainer * | getContainer (void) const |
Get a pointer to the PropertyContainer derived class the property belongs to. More... | |
const char * | getDocumentation (void) const |
Get the documentation of this property. More... | |
virtual const char * | getEditorName (void) const |
Get the class name of the associated property editor item. More... | |
std::string | getFullName () const |
const char * | getGroup (void) const |
Get the group of this property. More... | |
int64_t | getID () const |
Return a unique ID for the property. More... | |
virtual unsigned int | getMemSize (void) const override |
This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence. More... | |
const char * | getName (void) const |
Get the name of this property in the belonging container With hasName() it can be checked beforehand if a valid name is set. More... | |
virtual void | getPaths (std::vector< App::ObjectIdentifier > &paths) const |
Get valid paths for this property; used by auto completer. More... | |
virtual const boost::any | getPathValue (const App::ObjectIdentifier &path) const |
Get value of property. More... | |
virtual bool | getPyPathValue (const App::ObjectIdentifier &, Py::Object &) const |
Get Python value of property. More... | |
unsigned long | getStatus () const |
return the status bits More... | |
short | getType (void) const |
Get the type of the property in the container. More... | |
bool | hasName () const |
Check if the property has a name set. More... | |
virtual void | hasSetChildValue (Property &) |
Called when a child property has changed value. More... | |
bool | isReadOnly () const |
virtual bool | isSame (const Property &other) const |
Compare if this property has the same content as the given one. More... | |
bool | isSinglePrecision () const |
Gets precision of properties using floating point numbers. More... | |
bool | isTouched (void) const |
Test if this property is touched. More... | |
virtual void | onContainerRestored () |
Called before calling DocumentObject::onDocumentRestored() More... | |
virtual void | Paste (const Property &from)=0 |
Paste the value from the property (mainly for Undo/Redo and transactions) More... | |
Property () | |
void | purgeTouched (void) |
Reset this property touched. More... | |
void | setContainer (PropertyContainer *Father) |
Is called by the framework to set the father (container) More... | |
virtual void | setPathValue (const App::ObjectIdentifier &path, const boost::any &value) |
Set value of property. More... | |
void | setReadOnly (bool readOnly) |
Sets property editable/grayed out in property editor. More... | |
void | setSinglePrecision (bool single) |
Sets precision of properties using floating point numbers to single, the default is double. More... | |
void | setStatus (Status pos, bool on) |
void | setStatusValue (unsigned long status) |
bool | testStatus (Status pos) const |
void | touch () |
Property status handling. More... | |
virtual | ~Property () |
Public Member Functions inherited from Base::Persistence | |
void | dumpToStream (std::ostream &stream, int compression) |
virtual unsigned int | getMemSize () const =0 |
This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? More... | |
virtual Base::Type | getTypeId (void) const |
virtual void | Restore (XMLReader &)=0 |
This method is used to restore properties from an XML document. More... | |
virtual void | RestoreDocFile (Reader &) |
This method is used to restore large amounts of data from a file In this method you simply stream in your SaveDocFile() saved data. More... | |
void | restoreFromStream (std::istream &stream) |
virtual void | Save (Writer &) const =0 |
This method is used to save properties to an XML document. More... | |
virtual void | SaveDocFile (Writer &) const |
This method is used to save large amounts of data to a binary file. More... | |
Public Member Functions inherited from Base::BaseClass | |
BaseClass () | |
Construction. More... | |
BaseClass (const BaseClass &)=default | |
virtual PyObject * | getPyObject () |
This method returns the Python wrapper for a C++ object. More... | |
virtual Type | getTypeId () const |
bool | isDerivedFrom (const Type type) const |
BaseClass & | operator= (const BaseClass &)=default |
virtual void | setPyObject (PyObject *) |
virtual | ~BaseClass () |
Destruction. More... | |
Additional Inherited Members | |
Public Types inherited from App::Property | |
enum | Status { Touched = 0 , Immutable = 1 , ReadOnly = 2 , Hidden = 3 , Transient = 4 , MaterialEdit = 5 , NoMaterialListEdit = 6 , Output = 7 , LockDynamic = 8 , NoModify = 9 , PartialTrigger = 10 , NoRecompute = 11 , Single = 12 , Ordered = 13 , EvalOnRestore = 14 , Busy = 15 , CopyOnChange = 16 , UserEdit = 17 , PropStaticBegin = 21 , PropDynamic = 21 , PropNoPersist = 22 , PropNoRecompute = 23 , PropReadOnly = 24 , PropTransient = 25 , PropHidden = 26 , PropOutput = 27 , PropStaticEnd = 28 , User1 = 28 , User2 = 29 , User3 = 30 , User4 = 31 } |
Static Public Member Functions inherited from App::Property | |
static void | destroy (Property *p) |
For safe deleting of a dynamic property. More... | |
static bool | isValidName (const char *name) |
Check if the passed name is valid. More... | |
Static Public Member Functions inherited from Base::Persistence | |
static void * | create (void) |
static std::string | encodeAttribute (const std::string &) |
Encodes an attribute upon saving. More... | |
static Base::Type | getClassTypeId (void) |
static void | init (void) |
Static Public Member Functions inherited from Base::BaseClass | |
static void * | create () |
static Type | getClassTypeId () |
static void | init () |
Public Attributes inherited from App::Property | |
boost::signals2::signal< void(const App::Property &)> | signalChanged |
Protected Member Functions inherited from App::Property | |
virtual void | aboutToSetValue (void) |
Gets called by all setValue() methods before the value has changed. More... | |
virtual void | hasSetValue (void) |
Gets called by all setValue() methods after the value has changed. More... | |
virtual void | verifyPath (const App::ObjectIdentifier &p) const |
Verify a path for the current property. More... | |
Static Protected Member Functions inherited from Base::BaseClass | |
static void | initSubclass (Base::Type &toInit, const char *ClassName, const char *ParentName, Type::instantiationMethod method=nullptr) |
Protected Attributes inherited from App::Property | |
std::bitset< 32 > | StatusBits |
Status bits of the property The first 8 bits are used for the base system the rest can be used in descendent classes to mark special statuses on the objects. More... | |
PropertyPythonObject is used to manage Py::Object instances as properties.
PropertyPythonObject::PropertyPythonObject | ( | void | ) |
Referenced by Copy().
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Returns a new copy of the property (mainly for Undo/Redo and transactions)
Implements App::Property.
References PropertyPythonObject().
void PropertyPythonObject::fromString | ( | const std::string & | repr | ) |
Referenced by Restore(), and RestoreDocFile().
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This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.
Reimplemented from App::Property.
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This method returns the Python wrapper for a C++ object.
It's in the responsibility of the programmer to do the correct reference counting. Basically there are two ways how to implement that: Either always return a new Python object then reference counting is not a matter or return always the same Python object then the reference counter must be incremented by one. However, it's absolutely forbidden to return always the same Python object without incrementing the reference counter.
The default implementation returns 'None'.
Reimplemented from Base::BaseClass.
Py::Object PropertyPythonObject::getValue | ( | void | ) | const |
Referenced by App::LinkBaseExtension::extensionExecute(), Gui::ViewProviderPythonFeatureImp::finishRestoring(), TechDrawGui::DrawGuiUtil::isArchObject(), TechDrawGui::DrawGuiUtil::isArchSection(), TechDrawGui::DrawGuiUtil::isDraftObject(), Gui::ViewProviderPythonFeatureT< ViewProviderT >::onChanged(), App::FeaturePythonT< FeatureT >::onChanged(), and SketcherGui::ViewProviderSketch::setEditViewer().
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Paste the value from the property (mainly for Undo/Redo and transactions)
Implements App::Property.
References App::Property::aboutToSetValue(), Base::Persistence::getClassTypeId(), Base::Persistence::getTypeId(), and App::Property::hasSetValue().
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Use Python's pickle module to restore the object.
Implements Base::Persistence.
References App::Property::aboutToSetValue(), Base::XMLReader::addFile(), Base::base64_decode(), Base::Console(), fromString(), Base::XMLReader::getAttribute(), Base::XMLReader::hasAttribute(), App::Property::hasSetValue(), Base::XMLReader::readElement(), and Base::ConsoleSingleton::Warning().
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This method is used to restore large amounts of data from a file In this method you simply stream in your SaveDocFile() saved data.
Again you have to apply for the call of this method in the Restore() call:
After you issued the reader.addFile() your RestoreDocFile() is called:
Reimplemented from Base::Persistence.
References App::Property::aboutToSetValue(), fromString(), and App::Property::hasSetValue().
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Use Python's pickle module to save the object.
Implements Base::Persistence.
References Base::base64_encode(), Base::Writer::ind(), Base::Writer::Stream(), and toString().
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This method is used to save large amounts of data to a binary file.
Sometimes it makes no sense to write property data as XML. In case the amount of data is too big or the data type has a more effective way to save itself. In this cases it is possible to write the data in a separate file inside the document archive. In case you want do so you have to re-implement SaveDocFile(). First, you have to inform the framework in Save() that you want do so. Here an example from the Mesh module which can save a (pontetionaly big) triangle mesh:
The writer.isForceXML() is an indication to force you to write XML. Regardless of size and effectiveness. The second part informs the Base::writer through writer.addFile("MeshKernel.bms", this) that this object wants to write a file with the given name. The method addFile() returns a unique name that then is written in the XML stream. This allows your RestoreDocFile() method to identify and read the file again. Later your SaveDocFile() method is called as many times as you issued the addFile() call:
In this method you can simply stream your content to the file (Base::Writer inheriting from ostream).
Reimplemented from Base::Persistence.
References Base::Writer::Stream(), and toString().
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Reimplemented from Base::BaseClass.
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().
void PropertyPythonObject::setValue | ( | Py::Object | o | ) |
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().
Referenced by Gui::ViewProviderPythonFeatureImp::finishRestoring(), and Spreadsheet::Sheet::setObjectProperty().
std::string PropertyPythonObject::toString | ( | ) | const |
References Base::Console(), and Base::ConsoleSingleton::Error().
Referenced by TechDraw::ShapeExtractor::isDraftPoint(), Save(), and SaveDocFile().