Classes | |
class | Point |
Functions | |
def | areas (ship, n, draft=None, roll=Units.parseQuantity("0 deg"), trim=Units.parseQuantity("0 deg")) |
def | BMT (ship, draft=None, trim=Units.parseQuantity("0 deg")) |
def | displacement (ship, draft=None, roll=Units.parseQuantity("0 deg"), trim=Units.parseQuantity("0 deg")) |
def | floatingArea (ship, draft=None, roll=Units.parseQuantity("0 deg"), trim=Units.parseQuantity("0 deg")) |
def | getUnderwaterSide (shape, force=True) |
def | mainFrameCoeff (ship, draft=None) |
def | moment (ship, draft=None, roll=Units.parseQuantity("0 deg"), trim=Units.parseQuantity("0 deg")) |
def | placeShipShape (shape, draft, roll, trim) |
def | wettedArea (shape, draft, roll=Units.parseQuantity("0 deg"), trim=Units.parseQuantity("0 deg")) |
Variables | |
int | COMMON_BOOLEAN_ITERATIONS = 10 |
DENS = Units.parseQuantity("1025 kg/m^3") | |
Function Documentation
◆ areas()
def shipHydrostatics.Tools.areas | ( | ship, | |
n, | |||
draft = None , |
|||
roll = Units.parseQuantity("0 deg") , |
|||
trim = Units.parseQuantity("0 deg") |
|||
) |
Compute the ship transversal areas Position arguments: ship -- Ship object (see createShip) n -- Number of points to compute Keyword arguments: draft -- Ship draft (Design ship draft by default) roll -- Roll angle (0 degrees by default) trim -- Trim angle (0 degrees by default) Returned value: List of sections, each section contains 2 values, the x longitudinal coordinate, and the transversal area. If n < 2, an empty list will be returned.
References shipHydrostatics.Tools.getUnderwaterSide(), and shipHydrostatics.Tools.placeShipShape().
◆ BMT()
def shipHydrostatics.Tools.BMT | ( | ship, | |
draft = None , |
|||
trim = Units.parseQuantity("0 deg") |
|||
) |
Calculate "ship Bouyance center" - "transversal metacenter" radius Position arguments: ship -- Ship object (see createShip) Keyword arguments: draft -- Ship draft (Design ship draft by default) trim -- Trim angle (0 degrees by default) Returned value: BMT radius
References shipHydrostatics.Tools.displacement().
◆ displacement()
def shipHydrostatics.Tools.displacement | ( | ship, | |
draft = None , |
|||
roll = Units.parseQuantity("0 deg") , |
|||
trim = Units.parseQuantity("0 deg") |
|||
) |
Compute the ship displacement Position arguments: ship -- Ship object (see createShip) Keyword arguments: draft -- Ship draft (Design ship draft by default) roll -- Roll angle (0 degrees by default) trim -- Trim angle (0 degrees by default) Returned values: disp -- The ship displacement (a density of the water of 1025 kg/m^3 is assumed) B -- Bouyance application point, i.e. Center of mass of the underwater side Cb -- Block coefficient The Bouyance center is referred to the original ship position.
References shipHydrostatics.Tools.getUnderwaterSide(), and shipHydrostatics.Tools.placeShipShape().
Referenced by shipHydrostatics.Tools.BMT(), and shipHydrostatics.Tools.moment().
◆ floatingArea()
def shipHydrostatics.Tools.floatingArea | ( | ship, | |
draft = None , |
|||
roll = Units.parseQuantity("0 deg") , |
|||
trim = Units.parseQuantity("0 deg") |
|||
) |
Compute the ship floating area Position arguments: ship -- Ship object (see createShip) Keyword arguments: draft -- Ship draft (Design ship draft by default) roll -- Roll angle (0 degrees by default) trim -- Trim angle (0 degrees by default) Returned values: area -- Ship floating area cf -- Floating area coefficient
References shipHydrostatics.Tools.placeShipShape().
◆ getUnderwaterSide()
def shipHydrostatics.Tools.getUnderwaterSide | ( | shape, | |
force = True |
|||
) |
Get the underwater shape, simply cropping the provided shape by the z=0 free surface plane. Position arguments: shape -- Solid shape to be cropped Keyword arguments: force -- True if in case the common boolean operation fails, i.e. returns no solids, the tool should retry it slightly moving the free surface. False otherwise. (True by default) Returned value: Cropped shape. It is not modifying the input shape
Referenced by shipHydrostatics.Tools.areas(), shipHydrostatics.Tools.displacement(), shipHydrostatics.Tools.mainFrameCoeff(), and shipHydrostatics.Tools.wettedArea().
◆ mainFrameCoeff()
def shipHydrostatics.Tools.mainFrameCoeff | ( | ship, | |
draft = None |
|||
) |
Compute the main frame coefficient Position arguments: ship -- Ship object (see createShip) Keyword arguments: draft -- Ship draft (Design ship draft by default) Returned value: Ship main frame area coefficient
References shipHydrostatics.Tools.getUnderwaterSide(), and shipHydrostatics.Tools.placeShipShape().
◆ moment()
def shipHydrostatics.Tools.moment | ( | ship, | |
draft = None , |
|||
roll = Units.parseQuantity("0 deg") , |
|||
trim = Units.parseQuantity("0 deg") |
|||
) |
Compute the moment required to trim the ship 1cm Position arguments: ship -- Ship object (see createShip) Keyword arguments: draft -- Ship draft (Design ship draft by default) roll -- Roll angle (0 degrees by default) trim -- Trim angle (0 degrees by default) Returned value: Moment required to trim the ship 1cm. Such moment is positive if it cause a positive trim angle. The moment is expressed as a mass by a distance, not as a force by a distance
References shipHydrostatics.Tools.displacement().
◆ placeShipShape()
def shipHydrostatics.Tools.placeShipShape | ( | shape, | |
draft, | |||
roll, | |||
trim | |||
) |
Move the ship shape such that the free surface matches with the plane z=0. The transformation will be applied on the input shape, so copy it before calling this method if it should be preserved. Position arguments: shape -- Ship shape draft -- Ship draft roll -- Roll angle trim -- Trim angle Returned values: shape -- The same transformed input shape. Just for debugging purposes, you can discard it. base_z -- The new base z coordinate (after applying the roll angle). Useful if you want to revert back the transformation
Referenced by shipHydrostatics.Tools.areas(), shipHydrostatics.Tools.displacement(), shipHydrostatics.Tools.floatingArea(), shipHydrostatics.Tools.mainFrameCoeff(), and shipHydrostatics.Tools.wettedArea().
◆ wettedArea()
def shipHydrostatics.Tools.wettedArea | ( | shape, | |
draft, | |||
roll = Units.parseQuantity("0 deg") , |
|||
trim = Units.parseQuantity("0 deg") |
|||
) |
Compute the ship wetted area Position arguments: shape -- External faces of the ship hull draft -- Ship draft Keyword arguments: roll -- Roll angle (0 degrees by default) trim -- Trim angle (0 degrees by default) Returned value: The wetted area, i.e. The underwater side area
References shipHydrostatics.Tools.getUnderwaterSide(), and shipHydrostatics.Tools.placeShipShape().
Variable Documentation
◆ COMMON_BOOLEAN_ITERATIONS
int shipHydrostatics.Tools.COMMON_BOOLEAN_ITERATIONS = 10 |
◆ DENS
shipHydrostatics.Tools.DENS = Units.parseQuantity("1025 kg/m^3") |