Classes | |
| class | PathAdaptive |
Functions | |
| def | convertTo2d (pathArray) |
| def | Create (name, obj=None) |
| def | discretize (edge, flipDirection=False) |
| def | Execute (op, obj) |
| def | GenerateGCode (op, obj, adaptiveResults, helixDiameter) |
| def | sceneClean () |
| def | sceneDrawPath (path, color=(0, 0, 1)) |
Variables | |
| sceneGraph | |
| scenePathNodes | |
| topZ | |
Function Documentation
◆ convertTo2d()
| def PathScripts.PathAdaptive.convertTo2d | ( | pathArray | ) |
Referenced by PathScripts.PathAdaptive.Execute().
◆ Create()
| def PathScripts.PathAdaptive.Create | ( | name, | |
obj = None |
|||
| ) |
Create(name) ... Creates and returns a Adaptive operation.
◆ discretize()
| def PathScripts.PathAdaptive.discretize | ( | edge, | |
flipDirection = False |
|||
| ) |
Referenced by PathScripts.PathAdaptive.Execute().
◆ Execute()
| def PathScripts.PathAdaptive.Execute | ( | op, | |
| obj | |||
| ) |
◆ GenerateGCode()
| def PathScripts.PathAdaptive.GenerateGCode | ( | op, | |
| obj, | |||
| adaptiveResults, | |||
| helixDiameter | |||
| ) |
Referenced by PathScripts.PathAdaptive.Execute().
◆ sceneClean()
| def PathScripts.PathAdaptive.sceneClean | ( | ) |
Referenced by PathScripts.PathAdaptive.Execute().
◆ sceneDrawPath()
| def PathScripts.PathAdaptive.sceneDrawPath | ( | path, | |
color = (0, 0, 1) |
|||
| ) |
Referenced by PathScripts.PathAdaptive.Execute().
Variable Documentation
◆ sceneGraph
| PathScripts.PathAdaptive.sceneGraph |
◆ scenePathNodes
| PathScripts.PathAdaptive.scenePathNodes |
◆ topZ
| PathScripts.PathAdaptive.topZ |
1.8.17