Dice3DS.dom3ds.TextureMaskChunk Class Reference
Static Public Attributes | |
tuple single | |
![]() | |
document_html = classmethod(document_html) | |
bool freechunks = True | |
bool swallow = False | |
Additional Inherited Members | |
![]() | |
def document_html (cls, flo, done) | |
def dump (self, flo, indent, flags) | |
def dump_array (self, flo, indent, flags) | |
def dump_chunks (self, flo, indent, flags) | |
def dump_header (self, flo, flags) | |
def dump_struct (self, flo, indent, flags) | |
def out_attr (self, attr, flo, indent, flags) | |
def out_chunk (self, attr, flo, indent, flags) | |
def out_chunk_index (self, attr, i, flo, indent, flags) | |
def read (self, fbuf, flags) | |
def read_array (self, fbuf, flags) | |
def read_chunks (self, fbuf, flags) | |
def read_struct (self, fbuf, flags) | |
def write (self) | |
def write_array (self) | |
def write_chunks (self) | |
def write_struct (self) | |
![]() | |
def get_byte (fbuf, flags) | |
def get_chunk (fbuf, flags) | |
def get_float (fbuf, flags) | |
def get_long (fbuf, flags) | |
def get_short (fbuf, flags) | |
def get_string (fbuf, flags) | |
def set_byte (value) | |
def set_chunk (value) | |
def set_float (value) | |
def set_long (value) | |
def set_short (value) | |
def set_string (value) | |
![]() | |
subchunks | |
Member Data Documentation
◆ single
|
static |
Initial value:
= ("INT_PERCENTAGE pct,"
"MAT_MAPNAME filename,"
"MAT_MAP_TILING tiling,"
"MAT_MAP_TEXBLUR blur,"
"MAT_MAP_USCALE uscale,"
"MAT_MAP_VSCALE vscale,"
"MAT_MAP_UOFFSET uoffset,"
"MAT_MAP_VOFFSET voffset,"
"MAT_MAP_ANG angle")
The documentation for this class was generated from the following file:
- src/Mod/Arch/Dice3DS/dom3ds.py