MeshCore::TriangulationVerifier Class Reference

#include <Triangulation.h>

Public Member Functions

virtual bool Accept (const Base::Vector3f &n, const Base::Vector3f &p1, const Base::Vector3f &p2, const Base::Vector3f &p3) const
 
virtual bool MustFlip (const Base::Vector3f &n1, const Base::Vector3f &n2) const
 
 TriangulationVerifier ()
 
virtual ~TriangulationVerifier ()
 

Constructor & Destructor Documentation

◆ TriangulationVerifier()

MeshCore::TriangulationVerifier::TriangulationVerifier ( )

◆ ~TriangulationVerifier()

virtual MeshCore::TriangulationVerifier::~TriangulationVerifier ( )
virtual

Member Function Documentation

◆ Accept()

bool TriangulationVerifier::Accept ( const Base::Vector3f n,
const Base::Vector3f p1,
const Base::Vector3f p2,
const Base::Vector3f p3 
) const
virtual

◆ MustFlip()

bool TriangulationVerifier::MustFlip ( const Base::Vector3f n1,
const Base::Vector3f n2 
) const
virtual

The documentation for this class was generated from the following files: