Points::PointKernel Class Reference

Point kernel. More...

#include <Points.h>

Classes

class  const_point_iterator
 

Public Types

typedef std::vector< value_type >::difference_type difference_type
 
typedef float float_type
 
typedef std::vector< value_type >::size_type size_type
 
typedef Base::Vector3< float_typevalue_type
 

Public Member Functions

void operator= (const PointKernel &)
 
 PointKernel ()
 
 PointKernel (const PointKernel &)
 
 PointKernel (size_type size)
 
virtual ~PointKernel ()
 
Subelement management
virtual std::vector< const char * > getElementTypes () const
 Sub type list List of different subelement types its NOT a list of the subelements itself. More...
 
virtual unsigned long countSubElements (const char *Type) const
 
virtual Data::SegmentgetSubElement (const char *Type, unsigned long) const
 get the subelement by type and number More...
 
void setTransform (const Base::Matrix4D &rclTrf)
 Override the current transformation with the new one. More...
 
Base::Matrix4D getTransform () const
 Return the current matrix This method has to be handled by the child classes. More...
 
std::vector< value_type > & getBasicPoints ()
 
const std::vector< value_type > & getBasicPoints () const
 
void setBasicPoints (const std::vector< value_type > &pts)
 
void swap (std::vector< value_type > &pts)
 
virtual void getPoints (std::vector< Base::Vector3d > &Points, std::vector< Base::Vector3d > &Normals, float Accuracy, uint16_t flags=0) const
 Get points from object with given accuracy. More...
 
virtual void transformGeometry (const Base::Matrix4D &rclMat)
 Applies a transformation on the real geometric data type. More...
 
virtual Base::BoundBox3d getBoundBox () const
 Get the bound box. More...
 
Iterator
const_point_iterator begin () const
 
const_point_iterator end () const
 
const_reverse_iterator rbegin () const
 
const_reverse_iterator rend () const
 
- Public Member Functions inherited from Data::ComplexGeoData
 ComplexGeoData ()
 Constructor. More...
 
virtual ~ComplexGeoData ()
 Destructor. More...
 
virtual SegmentgetSubElementByName (const char *Name) const
 get subelement by combined name More...
 
virtual void getLinesFromSubElement (const Segment *, std::vector< Base::Vector3d > &Points, std::vector< Line > &lines) const
 Get lines from segment. More...
 
virtual void getFacesFromSubElement (const Segment *, std::vector< Base::Vector3d > &Points, std::vector< Base::Vector3d > &PointNormals, std::vector< Facet > &faces) const
 Get faces from segment. More...
 
void applyTransform (const Base::Matrix4D &rclTrf)
 Applies an additional transformation to the current transformation. More...
 
void applyTranslation (const Base::Vector3d &)
 Applies an additional translation to the current transformation. More...
 
void applyRotation (const Base::Rotation &)
 Applies an additional rotation to the current transformation. More...
 
void setPlacement (const Base::Placement &rclPlacement)
 Override the current transformation with a placement using the setTransform() method. More...
 
Base::Placement getPlacement () const
 Return the current transformation as placement using getTransform(). More...
 
virtual Base::Vector3d getPointFromLineIntersection (const Base::Vector3f &base, const Base::Vector3f &dir) const
 Get point from line object intersection
More...
 
virtual void getLines (std::vector< Base::Vector3d > &Points, std::vector< Line > &lines, float Accuracy, uint16_t flags=0) const
 Get lines from object with given accuracy. More...
 
virtual void getFaces (std::vector< Base::Vector3d > &Points, std::vector< Facet > &faces, float Accuracy, uint16_t flags=0) const
 Get faces from object with given accuracy. More...
 
virtual bool getCenterOfGravity (Base::Vector3d &center) const
 Get the center of gravity If this method is implemented then true is returned and the center of gravity. More...
 
- Public Member Functions inherited from Base::Persistence
void dumpToStream (std::ostream &stream, int compression)
 
virtual unsigned int getMemSize () const =0
 This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? More...
 
virtual Base::Type getTypeId (void) const
 
virtual void Restore (XMLReader &)=0
 This method is used to restore properties from an XML document. More...
 
virtual void RestoreDocFile (Reader &)
 This method is used to restore large amounts of data from a file In this method you simply stream in your SaveDocFile() saved data. More...
 
void restoreFromStream (std::istream &stream)
 
virtual void Save (Writer &) const =0
 This method is used to save properties to an XML document. More...
 
virtual void SaveDocFile (Writer &) const
 This method is used to save large amounts of data to a binary file. More...
 
- Public Member Functions inherited from Base::BaseClass
 BaseClass ()
 Construction. More...
 
 BaseClass (const BaseClass &)=default
 
virtual PyObjectgetPyObject ()
 This method returns the Python wrapper for a C++ object. More...
 
virtual Type getTypeId () const
 
bool isDerivedFrom (const Type type) const
 
BaseClassoperator= (const BaseClass &)=default
 
virtual void setPyObject (PyObject *)
 
virtual ~BaseClass ()
 Destruction. More...
 
- Public Member Functions inherited from Base::Handled
int getRefCount () const
 
 Handled ()
 
const Handledoperator= (const Handled &)
 
void ref () const
 
void unref () const
 
virtual ~Handled ()
 

I/O

typedef const_point_iterator const_iterator
 
typedef std::reverse_iterator< const_iteratorconst_reverse_iterator
 
unsigned int getMemSize () const
 This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? More...
 
void Save (Base::Writer &writer) const
 This method is used to save properties to an XML document. More...
 
void SaveDocFile (Base::Writer &writer) const
 This method is used to save large amounts of data to a binary file. More...
 
void Restore (Base::XMLReader &reader)
 This method is used to restore properties from an XML document. More...
 
void RestoreDocFile (Base::Reader &reader)
 This method is used to restore large amounts of data from a file In this method you simply stream in your SaveDocFile() saved data. More...
 
void save (const char *file) const
 
void save (std::ostream &) const
 
void load (const char *file)
 
void load (std::istream &)
 
size_type size () const
 number of points stored More...
 
size_type countValid () const
 
std::vector< value_typegetValidPoints () const
 
void resize (size_type n)
 
void reserve (size_type n)
 
void erase (size_type first, size_type last)
 
void clear ()
 
const Base::Vector3d getPoint (const int idx) const
 get the points More...
 
void setPoint (const int idx, const Base::Vector3d &point)
 set the points More...
 
void push_back (const Base::Vector3d &point)
 insert the points More...
 

Additional Inherited Members

- Static Public Member Functions inherited from Data::ComplexGeoData
static const std::string & elementMapPrefix ()
 Special prefix to mark the beginning of a mapped sub-element name. More...
 
static const std::string & tagPostfix ()
 Special postfix to mark the following tag. More...
 
static const std::string & indexPostfix ()
 Special postfix to mark the index of an array element. More...
 
static const std::string & missingPrefix ()
 Special prefix to mark a missing element. More...
 
static bool hasMissingElement (const char *subname)
 Check if a subname contains missing element. More...
 
static const char * isMappedElement (const char *name)
 Check if the name starts with elementMapPrefix() More...
 
static std::string newElementName (const char *name)
 Strip out the trailing element name if there is mapped element name precedes it. More...
 
static std::string oldElementName (const char *name)
 Strip out the mapped element name if there is one. More...
 
static std::string noElementName (const char *name)
 Strip out the old and new element name if there is one. More...
 
static const char * findElementName (const char *subname)
 Find the start of an element name in a subname. More...
 
static const char * hasMappedElementName (const char *subname)
 
- Static Public Member Functions inherited from Base::Persistence
static void * create (void)
 
static std::string encodeAttribute (const std::string &)
 Encodes an attribute upon saving. More...
 
static Base::Type getClassTypeId (void)
 
static void init (void)
 
- Static Public Member Functions inherited from Base::BaseClass
static void * create ()
 
static Type getClassTypeId ()
 
static void init ()
 
- Public Attributes inherited from Data::ComplexGeoData
long Tag
 
- Protected Member Functions inherited from Data::ComplexGeoData
Base::Vector3d transformToOutside (const Base::Vector3f &vec) const
 from local to outside More...
 
Base::Vector3f transformToInside (const Base::Vector3d &vec) const
 from local to inside More...
 
- Static Protected Member Functions inherited from Base::BaseClass
static void initSubclass (Base::Type &toInit, const char *ClassName, const char *ParentName, Type::instantiationMethod method=nullptr)
 

Detailed Description

Point kernel.

Member Typedef Documentation

◆ const_iterator

◆ const_reverse_iterator

◆ difference_type

typedef std::vector<value_type>::difference_type Points::PointKernel::difference_type

◆ float_type

◆ size_type

typedef std::vector<value_type>::size_type Points::PointKernel::size_type

◆ value_type

Constructor & Destructor Documentation

◆ PointKernel() [1/3]

Points::PointKernel::PointKernel ( )

◆ PointKernel() [2/3]

Points::PointKernel::PointKernel ( size_type  size)

◆ PointKernel() [3/3]

PointKernel::PointKernel ( const PointKernel pts)

◆ ~PointKernel()

virtual Points::PointKernel::~PointKernel ( )
virtual

Member Function Documentation

◆ begin()

const_point_iterator Points::PointKernel::begin ( ) const

◆ clear()

void Points::PointKernel::clear ( void  )

Referenced by Restore().

◆ countSubElements()

unsigned long PointKernel::countSubElements ( const char *  Type) const
virtual

Implements Data::ComplexGeoData.

◆ countValid()

PointKernel::size_type PointKernel::countValid ( ) const

References begin(), and end().

Referenced by getValidPoints().

◆ end()

◆ erase()

void Points::PointKernel::erase ( size_type  first,
size_type  last 
)

◆ getBasicPoints() [1/2]

std::vector< value_type > & Points::PointKernel::getBasicPoints ( )

◆ getBasicPoints() [2/2]

const std::vector< value_type > & Points::PointKernel::getBasicPoints ( ) const

◆ getBoundBox()

Base::BoundBox3d PointKernel::getBoundBox ( ) const
virtual

Get the bound box.

Implements Data::ComplexGeoData.

References Base::BoundBox3< _Precision >::Add(), begin(), and end().

◆ getElementTypes()

std::vector< const char * > PointKernel::getElementTypes ( void  ) const
virtual

Sub type list List of different subelement types its NOT a list of the subelements itself.

Implements Data::ComplexGeoData.

◆ getMemSize()

unsigned int PointKernel::getMemSize ( void  ) const
virtual

This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB?

Implements Base::Persistence.

◆ getPoint()

◆ getPoints()

void PointKernel::getPoints ( std::vector< Base::Vector3d > &  Points,
std::vector< Base::Vector3d > &  Normals,
float  Accuracy,
uint16_t  flags = 0 
) const
virtual

Get points from object with given accuracy.

Reimplemented from Data::ComplexGeoData.

References getPoint().

◆ getSubElement()

Data::Segment * PointKernel::getSubElement ( const char *  Type,
unsigned long   
) const
virtual

get the subelement by type and number

Implements Data::ComplexGeoData.

◆ getTransform()

Base::Matrix4D Points::PointKernel::getTransform ( ) const
virtual

Return the current matrix This method has to be handled by the child classes.

the actual placement and matrix is not part of this class.

Implements Data::ComplexGeoData.

◆ getValidPoints()

std::vector< PointKernel::value_type > PointKernel::getValidPoints ( ) const

References begin(), countValid(), and end().

◆ load() [1/2]

◆ load() [2/2]

◆ operator=()

void PointKernel::operator= ( const PointKernel Kernel)

References setTransform().

◆ push_back()

void Points::PointKernel::push_back ( const Base::Vector3d point)

◆ rbegin()

const_reverse_iterator Points::PointKernel::rbegin ( ) const

◆ rend()

const_reverse_iterator Points::PointKernel::rend ( ) const

◆ reserve()

void Points::PointKernel::reserve ( size_type  n)

◆ resize()

void Points::PointKernel::resize ( size_type  n)

◆ Restore()

void PointKernel::Restore ( Base::XMLReader )
virtual

This method is used to restore properties from an XML document.

It uses the XMLReader class, which bases on SAX, to read the in Save() written information. Again the Vector as an example:

void PropertyVector::Restore(Base::XMLReader &reader)
{
// read my Element
reader.readElement("PropertyVector");
// get the value of my Attribute
_cVec.x = reader.getAttributeAsFloat("valueX");
_cVec.y = reader.getAttributeAsFloat("valueY");
_cVec.z = reader.getAttributeAsFloat("valueZ");
}

Implements Base::Persistence.

References Base::XMLReader::addFile(), clear(), Base::XMLReader::DocumentSchema, Base::XMLReader::getAttribute(), and Base::XMLReader::readElement().

◆ RestoreDocFile()

void PointKernel::RestoreDocFile ( Base::Reader )
virtual

This method is used to restore large amounts of data from a file In this method you simply stream in your SaveDocFile() saved data.

Again you have to apply for the call of this method in the Restore() call:

void PropertyMeshKernel::Restore(Base::XMLReader &reader)
{
reader.readElement("Mesh");
std::string file (reader.getAttribute("file") );
if(file == "")
{
// read XML
MeshCore::MeshDocXML restorer(*_pcMesh);
restorer.Restore(reader);
}else{
// initiate a file read
reader.addFile(file.c_str(),this);
}
}

After you issued the reader.addFile() your RestoreDocFile() is called:

void PropertyMeshKernel::RestoreDocFile(Base::Reader &reader)
{
_pcMesh->Read( reader );
}
See also
Base::Reader,Base::XMLReader

Reimplemented from Base::Persistence.

◆ Save()

void PointKernel::Save ( Base::Writer ) const
virtual

This method is used to save properties to an XML document.

A good example you'll find in PropertyStandard.cpp, e.g. the vector:

void PropertyVector::Save (Writer &writer) const
{
writer << writer.ind() << "<PropertyVector valueX=\"" << _cVec.x <<
"\" valueY=\"" << _cVec.y <<
"\" valueZ=\"" << _cVec.z <<"\"/>" << endl;
}

The writer.ind() expression writes the indentation, just for pretty printing of the XML. As you see, the writing of the XML document is not done with a DOM implementation because of performance reasons. Therefore the programmer has to take care that a valid XML document is written. This means closing tags and writing UTF-8.

See also
Base::Writer

Implements Base::Persistence.

References Base::Writer::addFile(), Base::Writer::ind(), Base::Writer::isForceXML(), Base::Writer::ObjectName, and Base::Writer::Stream().

◆ save() [1/2]

◆ save() [2/2]

◆ SaveDocFile()

void PointKernel::SaveDocFile ( Base::Writer ) const
virtual

This method is used to save large amounts of data to a binary file.

Sometimes it makes no sense to write property data as XML. In case the amount of data is too big or the data type has a more effective way to save itself. In this cases it is possible to write the data in a separate file inside the document archive. In case you want do so you have to re-implement SaveDocFile(). First, you have to inform the framework in Save() that you want do so. Here an example from the Mesh module which can save a (pontetionaly big) triangle mesh:

void PropertyMeshKernel::Save (Base::Writer &writer) const
{
if (writer.isForceXML())
{
writer << writer.ind() << "<Mesh>" << std::endl;
MeshCore::MeshDocXML saver(*_pcMesh);
saver.Save(writer);
}else{
writer << writer.ind() << "<Mesh file=\"" << writer.addFile("MeshKernel.bms", this) << "\"/>" << std::endl;
}

The writer.isForceXML() is an indication to force you to write XML. Regardless of size and effectiveness. The second part informs the Base::writer through writer.addFile("MeshKernel.bms", this) that this object wants to write a file with the given name. The method addFile() returns a unique name that then is written in the XML stream. This allows your RestoreDocFile() method to identify and read the file again. Later your SaveDocFile() method is called as many times as you issued the addFile() call:

void PropertyMeshKernel::SaveDocFile (Base::Writer &writer) const
{
_pcMesh->Write( writer );
}

In this method you can simply stream your content to the file (Base::Writer inheriting from ostream).

Reimplemented from Base::Persistence.

References size(), and Base::Writer::Stream().

◆ setBasicPoints()

void Points::PointKernel::setBasicPoints ( const std::vector< value_type > &  pts)

◆ setPoint()

void Points::PointKernel::setPoint ( const int  idx,
const Base::Vector3d point 
)

◆ setTransform()

void Points::PointKernel::setTransform ( const Base::Matrix4D rclTrf)
virtual

Override the current transformation with the new one.

This method has to be handled by the child classes. the actual placement and matrix is not part of this class.

Implements Data::ComplexGeoData.

Referenced by operator=(), and Points::PropertyPointKernel::removeIndices().

◆ size()

◆ swap()

void Points::PointKernel::swap ( std::vector< value_type > &  pts)

◆ transformGeometry()

void PointKernel::transformGeometry ( const Base::Matrix4D rclMat)
virtual

Applies a transformation on the real geometric data type.

Implements Data::ComplexGeoData.

References getBasicPoints(), and Base::Matrix4D::multVec().


The documentation for this class was generated from the following files: