Public Member Functions | |
| def | get_edit_points (self, obj) |
| def | update_object_from_edit_points (self, obj, node_idx, v, alt_edit_mode=0) |
Public Member Functions inherited from draftguitools.gui_edit_base_object.GuiTools | |
| def | get_edit_obj_context_menu (self, edit_command, obj, position) |
| def | get_edit_point_context_menu (self, edit_command, obj, node_idx) |
| def | get_edit_points (self, obj) |
| def | get_object_style (self, obj) |
| def | init_preview_object (self, obj) |
| def | restore_object_style (self, obj, modes) |
| def | set_object_editing_style (self, obj) |
| def | update_object_from_edit_points (self, obj, node_idx, v, alt_edit_mode=0) |
| def | update_preview_object (self, edit_command, obj, node_idx, v) |
| def draftguitools.gui_edit_part_objects.PartCylinderGuiTools.get_edit_points | ( | self, | |
| obj | |||
| ) |
Return to Draft_Edit a list of vectors for the given object. Remember to use object local coordinates system. Parameters: obj: the object
Reimplemented from draftguitools.gui_edit_base_object.GuiTools.
| def draftguitools.gui_edit_part_objects.PartCylinderGuiTools.update_object_from_edit_points | ( | self, | |
| obj, | |||
| node_idx, | |||
| v, | |||
alt_edit_mode = 0 |
|||
| ) |
Update the object from modified Draft_Edit point.
No need to recompute at the end.
Parameters:
obj: the object
node_idx: number of the edited node
v: target vector of the node in object local coordinates system
alt_edit_mode: alternative edit mode to perform different operations
(usually can be selected from the Draft_Edit context menu)
default = 0
Reimplemented from draftguitools.gui_edit_base_object.GuiTools.
References DraftVecUtils.project().