Public Member Functions | |
def | get_edit_points (self, obj) |
def | update_object_from_edit_points (self, obj, node_idx, v, alt_edit_mode=0) |
Public Member Functions inherited from draftguitools.gui_edit_base_object.GuiTools | |
def | get_edit_obj_context_menu (self, edit_command, obj, position) |
def | get_edit_point_context_menu (self, edit_command, obj, node_idx) |
def | get_edit_points (self, obj) |
def | get_object_style (self, obj) |
def | init_preview_object (self, obj) |
def | restore_object_style (self, obj, modes) |
def | set_object_editing_style (self, obj) |
def | update_object_from_edit_points (self, obj, node_idx, v, alt_edit_mode=0) |
def | update_preview_object (self, edit_command, obj, node_idx, v) |
def draftguitools.gui_edit_part_objects.PartCylinderGuiTools.get_edit_points | ( | self, | |
obj | |||
) |
Return to Draft_Edit a list of vectors for the given object. Remember to use object local coordinates system. Parameters: obj: the object
Reimplemented from draftguitools.gui_edit_base_object.GuiTools.
def draftguitools.gui_edit_part_objects.PartCylinderGuiTools.update_object_from_edit_points | ( | self, | |
obj, | |||
node_idx, | |||
v, | |||
alt_edit_mode = 0 |
|||
) |
Update the object from modified Draft_Edit point. No need to recompute at the end. Parameters: obj: the object node_idx: number of the edited node v: target vector of the node in object local coordinates system alt_edit_mode: alternative edit mode to perform different operations (usually can be selected from the Draft_Edit context menu) default = 0
Reimplemented from draftguitools.gui_edit_base_object.GuiTools.
References DraftVecUtils.project().