Basic 2D drawing tools and other generic tools. More...

Modules

 draftfuctions
 Modules with functions for use with scripted objects and GuiCommands.
 
 draftgeoutils
 Functions that are meant to handle different geometrical operations.
 
 draftguitools
 Modules that define the workbench GuiCommands to perform actions.
 
 draftmake
 Modules with functions to create the custom scripted objects.
 
 draftobjects
 Modules that contain classes that define custom scripted objects.
 
 drafttaskpanels
 Modules with classes that handle task panels of the GuiCommands.
 
 drafttests
 Modules that define classes used for unit testing the workbench.
 
 draftutils
 Utility modules that are used throughout the workbench.
 
 draftviewproviders
 Classes that define viewproviders for the scripted objects.
 

Variables

bool Draft.gui = True
 

Detailed Description

Basic 2D drawing tools and other generic tools.

The Draft workbench provides many tools for building geometrical objects in a two-dimensional space, normally supported by a working plane that includes a grid.

The grid serves as visual feedback of the coordinates and dimensions of the geometrical elements that are created. Moreover, the vertices of the elements can be attached to the grid intersections to precisely position them in the plane.

The Draft workbench also includes many "Modifier" tools that can be used by most objects in the software because these tools work on the internal Part::TopoShape property that most 2D and 3D objects have.

The Draft workbench is similar to the Sketcher workbench in that both can be used to create 2D objects in a planar surface. However, there is an import difference:

  • The Sketcher defines a local coordinate system; all geometrical elements created within it are referenced to this local origin. In addition, the position of those elements, as well as various relationships, are kept through the use of mathematical constraints (verticla, horizontal, parallelism, etc.).
  • On the other hand, the elements created with Draft are placed in the global coordinate system. The elements in Draft don't have constraints, they are freely placed in the 3D space.

The Sketcher Workbench is intended to be used together with the Part and PartDesign workbenches to create very fine profiles that can be extruded to create complex 3D solids.

The Draft Workbench is more intended to draw exclusively in a 2D plane placing points in a grid. Often this behavior is better suited for drawing architectural plans, or for quick "drafting" that doesn't need to keep mathematical constraints between its elements.

Due to this reason, the Draft Workbench is the foundation on which the Arch Workbench sits. All tools of the Draft Workbench are available in the Arch Workbench.

Variable Documentation

◆ gui