The ViewOrthoProjMatrix class returns the result of the multiplication of the 3D vector and the transformation matrix. More...
#include <ViewProj.h>
Public Member Functions | |
| Matrix4D | getProjectionMatrix () const |
| Calculate the projection (+ mapping) matrix. More... | |
| Vector3d | inverse (const Vector3d &rclPt) const |
| Convert a 2D point on the projection plane in 3D space. More... | |
| Vector3f | inverse (const Vector3f &rclPt) const |
| Convert a 2D point on the projection plane in 3D space. More... | |
| Vector3d | operator() (const Vector3d &rclPt) const |
| Convert 3D point to 2D projection plane. More... | |
| Vector3f | operator() (const Vector3f &rclPt) const |
| Convert 3D point to 2D projection plane. More... | |
| ViewOrthoProjMatrix (const Matrix4D &rclMtx) | |
Public Member Functions inherited from Base::ViewProjMethod | |
| Matrix4D | getComposedProjectionMatrix () const |
| Calculate the composed projection matrix. More... | |
| virtual Matrix4D | getProjectionMatrix () const =0 |
| Calculate the projection (+ mapping) matrix. More... | |
| const Base::Matrix4D & | getTransform () const |
| virtual Vector3d | inverse (const Vector3d &rclPt) const =0 |
| Convert a 2D point on the projection plane in 3D space. More... | |
| virtual Vector3f | inverse (const Vector3f &rclPt) const =0 |
| Convert a 2D point on the projection plane in 3D space. More... | |
| virtual bool | isValid () const |
| virtual Vector3d | operator() (const Vector3d &rclPt) const =0 |
| Convert 3D point to 2D projection plane. More... | |
| virtual Vector3f | operator() (const Vector3f &rclPt) const =0 |
| Convert 3D point to 2D projection plane. More... | |
| ViewProjMethod & | operator= (const ViewProjMethod &)=default |
| void | setTransform (const Base::Matrix4D &) |
| Apply an additional transformation to the input points. More... | |
| ViewProjMethod (const ViewProjMethod &)=default | |
| virtual | ~ViewProjMethod ()=default |
Additional Inherited Members | |
Protected Member Functions inherited from Base::ViewProjMethod | |
| void | transformInput (const Base::Vector3d &, Base::Vector3d &) const |
| void | transformInput (const Base::Vector3f &, Base::Vector3f &) const |
| ViewProjMethod () | |
The ViewOrthoProjMatrix class returns the result of the multiplication of the 3D vector and the transformation matrix.
Unlike ViewProjMatrix this class is not supposed to project points onto a viewport but project points onto a plane in 3D.
| ViewOrthoProjMatrix::ViewOrthoProjMatrix | ( | const Matrix4D & | rclMtx | ) |
|
virtual |
Calculate the projection (+ mapping) matrix.
Implements Base::ViewProjMethod.
Convert a 2D point on the projection plane in 3D space.
Implements Base::ViewProjMethod.
Convert a 2D point on the projection plane in 3D space.
Implements Base::ViewProjMethod.
Convert 3D point to 2D projection plane.
Implements Base::ViewProjMethod.
Convert 3D point to 2D projection plane.
Implements Base::ViewProjMethod.