Dice3DS.dom3ds.NAMED_OBJECT Class Reference

Static Public Attributes

tuple single
string struct = "string name"
int tag = 0x4000
- Static Public Attributes inherited from Dice3DS.dom3ds.ChunkBase
 document_html = classmethod(document_html)
bool freechunks = True
bool swallow = False

Additional Inherited Members

- Public Member Functions inherited from Dice3DS.dom3ds.ChunkBase
def document_html (cls, flo, done)
def dump (self, flo, indent, flags)
def dump_array (self, flo, indent, flags)
def dump_chunks (self, flo, indent, flags)
def dump_header (self, flo, flags)
def dump_struct (self, flo, indent, flags)
def out_attr (self, attr, flo, indent, flags)
def out_chunk (self, attr, flo, indent, flags)
def out_chunk_index (self, attr, i, flo, indent, flags)
def read (self, fbuf, flags)
def read_array (self, fbuf, flags)
def read_chunks (self, fbuf, flags)
def read_struct (self, fbuf, flags)
def write (self)
def write_array (self)
def write_chunks (self)
def write_struct (self)
- Static Public Member Functions inherited from Dice3DS.dom3ds.ChunkBase
def get_byte (fbuf, flags)
def get_chunk (fbuf, flags)
def get_float (fbuf, flags)
def get_long (fbuf, flags)
def get_short (fbuf, flags)
def get_string (fbuf, flags)
def set_byte (value)
def set_chunk (value)
def set_float (value)
def set_long (value)
def set_short (value)
def set_string (value)
- Public Attributes inherited from Dice3DS.dom3ds.ChunkBase

Member Data Documentation

◆ single

tuple Dice3DS.dom3ds.NAMED_OBJECT.single
Initial value:
= ("N_TRI_OBJECT obj,"
"N_CAMERA obj,"
"OBJ_HIDDEN hidden,"
"OBJ_VIS_LOFTER vis_lofter,"
"OBJ_DOESNT_CAST doesnt_cast,"
"OBJ_MATTE matte,"
"OBJ_DONT_RCVSHADOW dont_rcvshadow,"
"OBJ_FAST fast,"
"OBJ_PROCEDURAL procedural,"
"OBJ_FROZEN frozen")

◆ struct

string Dice3DS.dom3ds.NAMED_OBJECT.struct = "string name"

◆ tag

The documentation for this class was generated from the following file: