draftguitools.gui_edit_part_objects.PartLineGuiTools Class Reference

Public Member Functions

def get_edit_points (self, obj)
 
def update_object_from_edit_points (self, obj, node_idx, v, alt_edit_mode=0)
 
- Public Member Functions inherited from draftguitools.gui_edit_base_object.GuiTools
def get_edit_obj_context_menu (self, edit_command, obj, position)
 
def get_edit_point_context_menu (self, edit_command, obj, node_idx)
 
def get_edit_points (self, obj)
 
def get_object_style (self, obj)
 
def init_preview_object (self, obj)
 
def restore_object_style (self, obj, modes)
 
def set_object_editing_style (self, obj)
 
def update_object_from_edit_points (self, obj, node_idx, v, alt_edit_mode=0)
 
def update_preview_object (self, edit_command, obj, node_idx, v)
 

Member Function Documentation

◆ get_edit_points()

def draftguitools.gui_edit_part_objects.PartLineGuiTools.get_edit_points (   self,
  obj 
)
Return to Draft_Edit a list of vectors for the given object.
Remember to use object local coordinates system.

Parameters:
obj: the object

Reimplemented from draftguitools.gui_edit_base_object.GuiTools.

◆ update_object_from_edit_points()

def draftguitools.gui_edit_part_objects.PartLineGuiTools.update_object_from_edit_points (   self,
  obj,
  node_idx,
  v,
  alt_edit_mode = 0 
)
Update the object from modified Draft_Edit point.
No need to recompute at the end.

Parameters:
obj: the object
node_idx: number of the edited node
v: target vector of the node in object local coordinates system
alt_edit_mode: alternative edit mode to perform different operations
               (usually can be selected from the Draft_Edit context menu)
               default = 0

Reimplemented from draftguitools.gui_edit_base_object.GuiTools.


The documentation for this class was generated from the following file: