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Public Member Functions | |
def | GetResources (self) |
Public Member Functions inherited from draftguitools.gui_arcs.Arc | |
def | action (self, arg) |
def | Activated (self) |
def | drawArc (self) |
def | finish (self, closed=False, cont=False) |
def | GetResources (self) |
def | numericInput (self, numx, numy, numz) |
def | numericRadius (self, rad) |
def | updateAngle (self, angle) |
def | Activated (self, name="None", noplanesetup=False) |
Public Member Functions inherited from draftguitools.gui_base_original.DraftTool | |
def | Activated (self, name="None", noplanesetup=False, is_subtool=False) |
def | commit (self, name, func) |
def | finish (self, close=False) |
def | getStrings (self, addrot=None) |
def | IsActive (self) |
Public Attributes | |
closedCircle | |
featureName | |
Public Attributes inherited from draftguitools.gui_arcs.Arc | |
altdown | |
angle | |
arctrack | |
call | |
center | |
closedCircle | |
featureName | |
firstangle | |
linetrack | |
node | |
point | |
rad | |
step | |
tangents | |
tanpoints | |
Public Attributes inherited from draftguitools.gui_base_original.Creator | |
support | |
Public Attributes inherited from draftguitools.gui_base_original.DraftTool | |
call | |
commitList | |
constrain | |
doc | |
extendedCopy | |
featureName | |
node | |
obj | |
planetrack | |
point | |
pos | |
support | |
ui | |
view | |
Gui command for the Circle tool. It inherits the entire `Arc` class. The only difference is that the `closedCircle` attribute is already set to `True`, and the `featureName` attribute is `'Circle'`. This will result in an arc that describes a complete circumference so the starting angle and end angle will be the same. Internally, both circular arcs and circles are `'Circle'` objects. Discussion ---------- Both arcs and circles are `'Circle'` objects, but when it comes to the Gui Commands, the relationships are reversed, and both launch the `Arc` command. Maybe the relationship should be changed: the base Gui Command should be `Circle`, and an arc would launch the same command, as both are internally `'Circle'` objects. Another possibility is to rename the `'Circle'` object to `'Arc'`. Then both a circle and an arc would internally be `'Arc'` objects, and in the Gui Commands they both would use the `Arc` command.
def draftguitools.gui_circles.Circle.GetResources | ( | self | ) |
Set icon, menu and tooltip.
Reimplemented from draftguitools.gui_arcs.Arc.
References draftutils.translate.QT_TRANSLATE_NOOP.
draftguitools.gui_circles.Circle.closedCircle |
Referenced by draftguitools.gui_arcs.Arc.drawArc(), and draftguitools.gui_arcs.Arc.numericRadius().
draftguitools.gui_circles.Circle.featureName |