MeshCore::TriangulationVerifier Class Reference
#include <Triangulation.h>
Public Member Functions | |
virtual bool | Accept (const Base::Vector3f &n, const Base::Vector3f &p1, const Base::Vector3f &p2, const Base::Vector3f &p3) const |
virtual bool | MustFlip (const Base::Vector3f &n1, const Base::Vector3f &n2) const |
TriangulationVerifier () | |
virtual | ~TriangulationVerifier () |
Constructor & Destructor Documentation
◆ TriangulationVerifier()
MeshCore::TriangulationVerifier::TriangulationVerifier | ( | ) |
◆ ~TriangulationVerifier()
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virtual |
Member Function Documentation
◆ Accept()
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virtual |
Reimplemented in MeshCore::TriangulationVerifierV2.
Referenced by MeshCore::MeshAlgorithm::FillupHole().
◆ MustFlip()
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virtual |
Reimplemented in MeshCore::TriangulationVerifierV2.
References Base::Vector3< _Precision >::Dot().
Referenced by MeshCore::MeshAlgorithm::FillupHole().
The documentation for this class was generated from the following files:
- src/Mod/Mesh/App/Core/Triangulation.h
- src/Mod/Mesh/App/Core/Triangulation.cpp