MeshCore::TriangulationVerifierV2 Class Reference
#include <Triangulation.h>
Public Member Functions | |
virtual bool Accept (const Base::Vector3f &n, const Base::Vector3f &p1, const Base::Vector3f &p2, const Base::Vector3f &p3) const | |
virtual bool MustFlip (const Base::Vector3f &n1, const Base::Vector3f &n2) const | |
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TriangulationVerifier () | |
virtual ~TriangulationVerifier () | |
Member Function Documentation
◆ Accept()
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virtual |
Reimplemented from MeshCore::TriangulationVerifier.
◆ MustFlip()
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virtual |
Reimplemented from MeshCore::TriangulationVerifier.
References Base::Vector3< _Precision >::Dot().
The documentation for this class was generated from the following files:
- src/Mod/Mesh/App/Core/Triangulation.h
- src/Mod/Mesh/App/Core/Triangulation.cpp