#include <GLPainter.h>
◆ GLPainter()
◆ ~GLPainter()
GLPainter::~GLPainter |
( |
| ) |
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virtual |
◆ begin()
bool GLPainter::begin |
( |
QPaintDevice * |
device | ) |
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◆ drawLine()
◆ drawPoint()
void GLPainter::drawPoint |
( |
int |
x, |
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int |
y |
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) |
| |
◆ drawRect()
◆ end()
◆ isActive()
bool GLPainter::isActive |
( |
void |
| ) |
const |
◆ resetLineStipple()
void GLPainter::resetLineStipple |
( |
| ) |
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◆ resetLogicOp()
void GLPainter::resetLogicOp |
( |
| ) |
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◆ setColor()
void GLPainter::setColor |
( |
float |
r, |
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float |
g, |
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float |
b, |
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float |
a = 0 |
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) |
| |
◆ setDrawBuffer()
void GLPainter::setDrawBuffer |
( |
GLenum |
mode | ) |
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◆ setLineStipple()
void GLPainter::setLineStipple |
( |
GLint |
factor, |
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GLushort |
pattern |
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) |
| |
◆ setLineWidth()
void GLPainter::setLineWidth |
( |
float |
w | ) |
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◆ setLogicOp()
void GLPainter::setLogicOp |
( |
GLenum |
mode | ) |
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◆ setPointSize()
void GLPainter::setPointSize |
( |
float |
s | ) |
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The documentation for this class was generated from the following files:
- FreeCAD/src/Gui/GLPainter.h
- FreeCAD/src/Gui/GLPainter.cpp