The MeshRefEdgeToFacets builds up a structure to have access to all facets of an edge. More...
#include <Algorithm.h>
Classes | |
class | EdgeOrder |
Public Member Functions | |
MeshRefEdgeToFacets (const MeshKernel &rclM) | |
Construction. More... | |
const std::pair< FacetIndex, FacetIndex > & | operator[] (const MeshEdge &) const |
void | Rebuild () |
Rebuilds up data structure. More... | |
~MeshRefEdgeToFacets () | |
Destruction. More... | |
Protected Types | |
typedef std::pair< FacetIndex, FacetIndex > | MeshFacetPair |
The MeshRefEdgeToFacets builds up a structure to have access to all facets of an edge.
On a manifold mesh an edge has one or two facets associated.
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protected |
MeshCore::MeshRefEdgeToFacets::MeshRefEdgeToFacets | ( | const MeshKernel & | rclM | ) |
Construction.
MeshCore::MeshRefEdgeToFacets::~MeshRefEdgeToFacets | ( | ) |
Destruction.
const std::pair< FacetIndex, FacetIndex > & MeshRefEdgeToFacets::operator[] | ( | const MeshEdge & | edge | ) | const |
void MeshRefEdgeToFacets::Rebuild | ( | ) |
Rebuilds up data structure.
References MeshCore::FACET_INDEX_MAX.