The FaceMakerBullseye class is a tool to make planar faces with holes, where there can be additional faces inside holes and they can have holes too and so on. More...
#include <FaceMakerBullseye.h>
Classes | |
class | FaceDriller |
The FaceDriller class is similar to BRepBuilderAPI_MakeFace, except that it is tolerant to wire orientation (wires are oriented as needed automatically). More... | |
Public Member Functions | |
FaceMakerBullseye () | |
virtual std::string | getBriefExplanation () const override |
virtual std::string | getUserFriendlyName () const override |
void | setPlane (const gp_Pln &plane) |
setPlane: sets the plane to use when making faces. More... | |
virtual std::string | getBriefExplanation () const =0 |
virtual std::string | getUserFriendlyName () const =0 |
Public Member Functions inherited from Part::FaceMaker | |
virtual void | addShape (const TopoDS_Shape &sh) |
addShape: add another wire, edge, or compound. More... | |
virtual void | addWire (const TopoDS_Wire &w) |
virtual void | Build () |
virtual const TopoDS_Face & | Face () |
Face: returns the face (result). More... | |
FaceMaker () | |
virtual void | useCompound (const TopoDS_Compound &comp) |
useCompound: add children of compound to the FaceMaker. More... | |
virtual | ~FaceMaker () |
Public Member Functions inherited from Base::BaseClass | |
BaseClass () | |
Construction. More... | |
BaseClass (const BaseClass &)=default | |
virtual PyObject * | getPyObject () |
This method returns the Python wrapper for a C++ object. More... | |
virtual Type | getTypeId () const |
bool | isDerivedFrom (const Type type) const |
BaseClass & | operator= (const BaseClass &)=default |
virtual void | setPyObject (PyObject *) |
virtual | ~BaseClass () |
Destruction. More... | |
Protected Member Functions | |
virtual void | Build_Essence () override |
Build_Essence: build routine that can assume there is no nesting. More... | |
virtual void | Build_Essence ()=0 |
Build_Essence: build routine that can assume there is no nesting. More... | |
Protected Attributes | |
gp_Pln | myPlane |
bool | planeSupplied |
Protected Attributes inherited from Part::FaceMaker | |
std::vector< TopoDS_Compound > | myCompounds |
std::vector< TopoDS_Shape > | myShapesToReturn |
std::vector< TopoDS_Shape > | mySourceShapes |
std::vector< TopoDS_Wire > | myWires |
Additional Inherited Members | |
Static Public Member Functions inherited from Part::FaceMaker | |
static std::unique_ptr< FaceMaker > | ConstructFromType (Base::Type type) |
static std::unique_ptr< FaceMaker > | ConstructFromType (const char *className) |
Static Public Member Functions inherited from Base::BaseClass | |
static void * | create () |
static Type | getClassTypeId () |
static void | init () |
Static Protected Member Functions inherited from Part::FaceMaker | |
static void | throwNotImplemented () |
Static Protected Member Functions inherited from Base::BaseClass | |
static void | initSubclass (Base::Type &toInit, const char *ClassName, const char *ParentName, Type::instantiationMethod method=nullptr) |
The FaceMakerBullseye class is a tool to make planar faces with holes, where there can be additional faces inside holes and they can have holes too and so on.
Strengths: makes faces with holes with islands
Weaknesses: faces of one compound must be on same plane. TBD
Part::FaceMakerBullseye::FaceMakerBullseye | ( | ) |
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overrideprotectedvirtual |
Build_Essence: build routine that can assume there is no nesting.
Implementing instructions: Add new faces (or whatever) to myShapesToReturn. The rest is done by base class's Build(). Please ignore contents of myCompounds in implementation. If special handling of nesting is required, override whole Build().
Implements Part::FaceMaker.
References Part::FaceMakerBullseye::FaceDriller::addHole(), myPlane, Part::FaceMaker::myShapesToReturn, Part::FaceMaker::myWires, and planeSupplied.
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overridevirtual |
Implements Part::FaceMakerPublic.
References draftutils.translate::QT_TRANSLATE_NOOP.
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overridevirtual |
Implements Part::FaceMakerPublic.
References draftutils.translate::QT_TRANSLATE_NOOP.
void FaceMakerBullseye::setPlane | ( | const gp_Pln & | plane | ) |
setPlane: sets the plane to use when making faces.
This is optional. If the plane was set, it is not tested that the wires are planar or on the supplied plane, potentially speeding things up.
plane | FIXME: the plane is not propagated if processing compounds. |
Referenced by Part::TopoShape::makeOffset2D(), and Path::Area::makeSections().
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protected |
Referenced by Part::FaceMakerBullseye::FaceDriller::addHole(), and Build_Essence().
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protected |
Referenced by Build_Essence().