The PropertyItemFactory provides methods for the dynamic creation of property items. More...
#include <PropertyItem.h>
Public Member Functions | |
PropertyItem * | createPropertyItem (const char *sName) const |
Public Member Functions inherited from Base::Factory | |
void | AddProducer (const char *sClassName, AbstractProducer *pcProducer) |
Adds a new prducer instance. More... | |
std::list< std::string > | CanProduce () const |
returns a list of all registered producer More... | |
bool | CanProduce (const char *sClassName) const |
returns true if there is a producer for this class registered More... | |
Static Public Member Functions | |
static void | destruct () |
static PropertyItemFactory & | instance () |
Additional Inherited Members | |
Protected Member Functions inherited from Base::Factory | |
Factory () | |
construction More... | |
void * | Produce (const char *sClassName) const |
produce a class with the given name More... | |
virtual | ~Factory () |
destruction More... | |
The PropertyItemFactory provides methods for the dynamic creation of property items.
PropertyItem * PropertyItemFactory::createPropertyItem | ( | const char * | sName | ) | const |
References Base::Factory::Produce().
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