MeshGui::SoFCMeshOpenEdge Class Reference

#include <SoFCMeshNode.h>

Public Member Functions

void setMesh (const Mesh::MeshObject *mesh)
 Sets the mesh. More...
 
 SoFCMeshOpenEdge ()
 

Static Public Member Functions

static void initClass ()
 

Protected Member Functions

virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
 Sets the bounding box of the mesh to box and its center to center. More...
 
virtual void generatePrimitives (SoAction *action)
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 Adds the number of the triangles to the SoGetPrimitiveCountAction. More...
 
virtual void GLRender (SoGLRenderAction *action)
 Renders the open edges only. More...
 

Constructor & Destructor Documentation

◆ SoFCMeshOpenEdge()

SoFCMeshOpenEdge::SoFCMeshOpenEdge ( )

Member Function Documentation

◆ computeBBox()

void SoFCMeshOpenEdge::computeBBox ( SoAction action,
SbBox3f &  box,
SbVec3f &  center 
)
protectedvirtual

◆ generatePrimitives()

void SoFCMeshOpenEdge::generatePrimitives ( SoAction action)
protectedvirtual

◆ getPrimitiveCount()

void SoFCMeshOpenEdge::getPrimitiveCount ( SoGetPrimitiveCountAction *  action)
protectedvirtual

Adds the number of the triangles to the SoGetPrimitiveCountAction.

◆ GLRender()

void SoFCMeshOpenEdge::GLRender ( SoGLRenderAction action)
protectedvirtual

Renders the open edges only.

◆ initClass()

void SoFCMeshOpenEdge::initClass ( void  )
static

◆ setMesh()

void SoFCMeshOpenEdge::setMesh ( const Mesh::MeshObject mesh)

Sets the mesh.


The documentation for this class was generated from the following files: