Public Member Functions

const char * className () const
 The C++ class name is needed as context for the translation framework. More...
 
 CmdSandboxMeshLoader ()
 
- Public Member Functions inherited from Gui::Command
const char * beginCmdHelp (void)
 returns the begin of a online help page More...
 
const char * endCmdHelp (void)
 returns the end of a online help page More...
 
virtual const char * getHelpUrl (void) const
 Get the help URL. More...
 
bool hasActiveDocument (void) const
 true when there is a document More...
 
bool hasObject (const char *Name)
 true when there is a document and a Feature with Name More...
 
const char * getAppModuleName (void) const
 returns the name to which the command belongs More...
 
void setAppModuleName (const char *)
 
const char * getName () const
 Get the command name. More...
 
const char * getGroupName () const
 Get the name of the grouping of the command. More...
 
void setGroupName (const char *)
 
void testActive (void)
 Get somtile called to check the state of the command. More...
 
void setEnabled (bool)
 Enables or disables the command. More...
 
TriggerSource triggerSource () const
 Return the current command trigger source. More...
 
void invoke (int index, TriggerSource trigger=TriggerNone)
 Called to invoke the command. More...
 
void addTo (QWidget *)
 adds this command to arbitrary widgets More...
 
void addToGroup (ActionGroup *, bool checkable)
 
void addToGroup (ActionGroup *)
 
void adjustCameraPosition ()
 
Gui::DocumentgetActiveGuiDocument (void) const
 Get pointer to the active gui document. More...
 
App::DocumentgetDocument (const char *Name=0) const
 Get pointer to the named or active App document Returns a pointer to the named document or the active document when no name is given. More...
 
bool isViewOfType (Base::Type t) const
 checks if the active view is of a special type or derived More...
 
App::DocumentObjectgetObject (const char *Name) const
 returns the named feature or the active one from the active document or NULL More...
 
std::string getUniqueObjectName (const char *BaseName, const App::DocumentObject *obj=0) const
 Get unique Feature name from the active document. More...
 
void languageChange ()
 Translate command. More...
 
void updateAction (int mode)
 Updates the QAction with respect to the passed mode. More...
 
void setupCheckable (int iMsg)
 Setup checkable actions based on current TriggerSource. More...
 
const std::string strToPython (const char *Str)
 translate a string to a python string literal (needed e.g. in file names for windows...) More...
 
const std::string strToPython (const std::string &Str)
 
- Public Member Functions inherited from Gui::CommandBase
ActiongetAction () const
 Returns the Action object of this command, or 0 if it doesn't exist. More...
 
virtual const char * getMenuText () const
 
virtual const char * getToolTipText () const
 
virtual const char * getStatusTip () const
 
virtual const char * getWhatsThis () const
 
virtual const char * getPixmap () const
 
virtual const char * getAccel () const
 
void setWhatsThis (const char *)
 
void setMenuText (const char *)
 
void setToolTipText (const char *)
 
void setStatusTip (const char *)
 
void setPixmap (const char *)
 
void setAccel (const char *)
 

Protected Member Functions

void activated (int iMsg)
 Methods which gets called when activated, needs to be reimplemented! More...
 
bool isActive (void)
 Override this method if your Cmd is not always active. More...
 
- Protected Member Functions inherited from Gui::Command
 Command (const char *name)
 
virtual ~Command ()
 
virtual ActioncreateAction (void)
 Creates the used Action. More...
 
void applyCommandData (const char *context, Action *)
 Applies the menu text, tool and status tip to the passed action object. More...
 
const char * keySequenceToAccel (int) const
 
- Protected Member Functions inherited from Gui::CommandBase
 CommandBase (const char *sMenu, const char *sToolTip=0, const char *sWhat=0, const char *sStatus=0, const char *sPixmap=0, const char *sAccel=0)
 
virtual ~CommandBase ()
 

Additional Inherited Members

- Public Types inherited from Gui::Command
enum  TriggerSource { TriggerNone , TriggerAction , TriggerChildAction }
 Command trigger source. More...
 
enum  DoCmd_Type { Doc , App , Gui }
 types of application level actions for DoCommand() More...
 
- Static Public Member Functions inherited from Gui::Command
static void blockCommand (bool)
 Blocks all command objects. More...
 
static void printPyCaller ()
 Print to Python console the current Python calling source file and line number. More...
 
static void printCaller (const char *file, int line)
 Print to Python console the current calling source file and line number. More...
 
static void addModule (DoCmd_Type eType, const char *sModuleName)
 import an external (or own) module only once More...
 
static ApplicationgetGuiApplication (void)
 Get pointer to the Application Window. More...
 
static Gui::SelectionSingletongetSelection (void)
 Get a reference to the selection. More...
 
static std::string getObjectCmd (const char *Name, const App::Document *doc=0, const char *prefix=0, const char *postfix=0, bool gui=false)
 returns a python command string to retrieve an object from a document More...
 
static std::string getObjectCmd (const App::DocumentObject *obj, const char *prefix=0, const char *postfix=0, bool gui=false)
 returns a python command string to retrieve the given object More...
 
static void openCommand (const char *sName=0)
 Open a new Undo transaction on the active document. More...
 
static void commitCommand (void)
 Commit the Undo transaction on the active document. More...
 
static void abortCommand (void)
 Abort the Undo transaction on the active document. More...
 
static bool hasPendingCommand (void)
 Check if an Undo transaction is open on the active document. More...
 
static void updateActive (void)
 Updates the (active) document (propagate changes) More...
 
static void updateAll (std::list< Gui::Document * > cList)
 Updates the (all or listed) documents (propagate changes) More...
 
static bool isActiveObjectValid (void)
 Checks if the active object of the active document is valid. More...
 
static std::string getPythonTuple (const std::string &name, const std::vector< std::string > &subnames)
 Get Python tuple from object and sub-elements. More...
 
- Protected Types inherited from Gui::Command
enum  CmdType {
  AlterDoc = 1 , Alter3DView = 2 , AlterSelection = 4 , ForEdit = 8 ,
  NoTransaction = 16
}
 
- Protected Attributes inherited from Gui::Command
const char * sAppModule
 
const char * sGroup
 
const char * sName
 
const char * sHelpUrl
 
int eType
 
bool bCanLog
 Indicate if the command shall log to MacroManager. More...
 
- Protected Attributes inherited from Gui::CommandBase
const char * sMenuText
 
const char * sToolTipText
 
const char * sWhatsThis
 
const char * sStatusTip
 
const char * sPixmap
 
const char * sAccel
 
std::string displayText
 

Constructor & Destructor Documentation

◆ CmdSandboxMeshLoader()

Member Function Documentation

◆ activated()

void CmdSandboxMeshLoader::activated ( int  iMsg)
protectedvirtual

◆ className()

const char* CmdSandboxMeshLoader::className ( ) const
virtual

The C++ class name is needed as context for the translation framework.

Implements Gui::CommandBase.

◆ isActive()

bool CmdSandboxMeshLoader::isActive ( void  )
protectedvirtual

Override this method if your Cmd is not always active.

Reimplemented from Gui::Command.

References Gui::Command::hasActiveDocument().


The documentation for this class was generated from the following file:
  • Sources/FreeCAD/src/Mod/Sandbox/Gui/Command.cpp