Gui::GLFlagWindow Class Reference

#include <Flag.h>

Public Member Functions

void addFlag (Flag *item, FlagLayout::Position pos)
 
int countFlags () const
 
void deleteFlags ()
 
FlaggetFlag (int) const
 
 GLFlagWindow (View3DInventorViewer *)
 
void paintGL ()
 
void removeFlag (Flag *item)
 
virtual ~GLFlagWindow ()
 
- Public Member Functions inherited from Gui::GLGraphicsItem
 GLGraphicsItem ()
 
virtual void paintGL ()=0
 
virtual ~GLGraphicsItem ()
 
- Public Member Functions inherited from Base::BaseClass
 BaseClass ()
 Construction. More...
 
 BaseClass (const BaseClass &)=default
 
virtual PyObjectgetPyObject ()
 This method returns the Python wrapper for a C++ object. More...
 
virtual Type getTypeId () const
 
bool isDerivedFrom (const Type type) const
 
BaseClassoperator= (const BaseClass &)=default
 
virtual void setPyObject (PyObject *)
 
virtual ~BaseClass ()
 Destruction. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from Base::BaseClass
static void * create ()
 
static Type getClassTypeId ()
 
static void init ()
 
- Static Protected Member Functions inherited from Base::BaseClass
static void initSubclass (Base::Type &toInit, const char *ClassName, const char *ParentName, Type::instantiationMethod method=nullptr)
 

Constructor & Destructor Documentation

◆ GLFlagWindow()

GLFlagWindow::GLFlagWindow ( View3DInventorViewer view)

◆ ~GLFlagWindow()

GLFlagWindow::~GLFlagWindow ( )
virtual

References deleteFlags().

Member Function Documentation

◆ addFlag()

void GLFlagWindow::addFlag ( Flag item,
FlagLayout::Position  pos 
)

◆ countFlags()

int GLFlagWindow::countFlags ( ) const

◆ deleteFlags()

void GLFlagWindow::deleteFlags ( )

Referenced by ~GLFlagWindow().

◆ getFlag()

Flag * GLFlagWindow::getFlag ( int  index) const

◆ paintGL()

void GLFlagWindow::paintGL ( )
virtual

Implements Gui::GLGraphicsItem.

◆ removeFlag()

void GLFlagWindow::removeFlag ( Flag item)

The documentation for this class was generated from the following files: