#include <Segment.h>
Classes | |
class | const_facet_iterator |
Public Member Functions | |
void | addIndices (const std::vector< FacetIndex > &inds) |
const_facet_iterator | facets_begin () const |
const_facet_iterator | facets_end () const |
const std::string & | getColor () const |
const std::vector< FacetIndex > & | getIndices () const |
const std::string & | getName () const |
bool | isEmpty () const |
bool | isSaved () const |
const Segment & | operator= (const Segment &) |
bool | operator== (const Segment &) const |
void | removeIndices (const std::vector< FacetIndex > &inds) |
void | save (bool on) |
Segment (const MeshObject *, bool mod) | |
Segment (const MeshObject *, const std::vector< FacetIndex > &inds, bool mod) | |
Segment (const Segment &) | |
void | setColor (const std::string &c) |
void | setName (const std::string &n) |
Friends | |
class | MeshObject |
Segment::Segment | ( | const MeshObject * | mesh, |
bool | mod | ||
) |
Segment::Segment | ( | const MeshObject * | mesh, |
const std::vector< FacetIndex > & | inds, | ||
bool | mod | ||
) |
Segment::Segment | ( | const Segment & | s | ) |
void Segment::addIndices | ( | const std::vector< FacetIndex > & | inds | ) |
Referenced by MeshPart::BrepMesh::create().
const_facet_iterator Mesh::Segment::facets_begin | ( | ) | const |
const_facet_iterator Mesh::Segment::facets_end | ( | ) | const |
const std::string & Mesh::Segment::getColor | ( | void | ) | const |
const std::vector< FacetIndex > & Segment::getIndices | ( | ) | const |
const std::string & Mesh::Segment::getName | ( | void | ) | const |
Referenced by Mesh::MergeExporter::addMesh().
bool Mesh::Segment::isEmpty | ( | void | ) | const |
bool Mesh::Segment::isSaved | ( | ) | const |
Referenced by Mesh::MergeExporter::addMesh().
Referenced by Mesh::Segment::const_facet_iterator::operator!=().
void Segment::removeIndices | ( | const std::vector< FacetIndex > & | inds | ) |
void Mesh::Segment::save | ( | bool | on | ) |
void Mesh::Segment::setColor | ( | const std::string & | c | ) |
Referenced by MeshPart::BrepMesh::create().
void Mesh::Segment::setName | ( | const std::string & | n | ) |
Referenced by Mesh::MergeExporter::addMesh(), and MeshPart::BrepMesh::create().
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