The MeshRefNormalToPoints builds up a structure to have access to the normal of a vertex. More...
#include <Algorithm.h>
Public Member Functions | |
MeshRefNormalToPoints (const MeshKernel &rclM) | |
Construction. More... | |
const Base::Vector3f & | operator[] (PointIndex) const |
void | Rebuild () |
Rebuilds up data structure. More... | |
~MeshRefNormalToPoints () | |
Destruction. More... | |
The MeshRefNormalToPoints builds up a structure to have access to the normal of a vertex.
MeshCore::MeshRefNormalToPoints::MeshRefNormalToPoints | ( | const MeshKernel & | rclM | ) |
Construction.
MeshCore::MeshRefNormalToPoints::~MeshRefNormalToPoints | ( | ) |
Destruction.
const Base::Vector3f & MeshRefNormalToPoints::operator[] | ( | PointIndex | pos | ) | const |
void MeshRefNormalToPoints::Rebuild | ( | ) |
Rebuilds up data structure.
References Base::DistanceP2().