MeshCore::MeshFixPointOnEdge Class Reference

The MeshFixPointOnEdge class removes points that lie on or close to an edge of a triangle. More...

#include <Degeneration.h>

Public Member Functions

bool Fixup ()
 Removes points that lie on edges of triangles. More...
 
 MeshFixPointOnEdge (MeshKernel &rclM, bool fill=false)
 Construction. More...
 
 ~MeshFixPointOnEdge ()
 Destruction. More...
 
- Public Member Functions inherited from MeshCore::MeshValidation
virtual bool Fixup ()=0
 This function attempts to change the mesh kernel to be valid according to the checked criterion: True is returned if the errors could be fixed, false otherwise. More...
 
 MeshValidation (MeshKernel &rclB)
 
virtual ~MeshValidation ()
 

Detailed Description

The MeshFixPointOnEdge class removes points that lie on or close to an edge of a triangle.

See also
MeshEvalPointOnEdge
Author
Werner Mayer

Constructor & Destructor Documentation

◆ MeshFixPointOnEdge()

MeshCore::MeshFixPointOnEdge::MeshFixPointOnEdge ( MeshKernel rclM,
bool  fill = false 
)

Construction.

◆ ~MeshFixPointOnEdge()

MeshCore::MeshFixPointOnEdge::~MeshFixPointOnEdge ( )

Destruction.

Member Function Documentation

◆ Fixup()

bool MeshFixPointOnEdge::Fixup ( )
virtual

The documentation for this class was generated from the following files: