|
def | document_html (cls, flo, done) |
|
def | dump (self, flo, indent, flags) |
|
def | dump_array (self, flo, indent, flags) |
|
def | dump_chunks (self, flo, indent, flags) |
|
def | dump_header (self, flo, flags) |
|
def | dump_struct (self, flo, indent, flags) |
|
def | out_attr (self, attr, flo, indent, flags) |
|
def | out_chunk (self, attr, flo, indent, flags) |
|
def | out_chunk_index (self, attr, i, flo, indent, flags) |
|
def | read (self, fbuf, flags) |
|
def | read_array (self, fbuf, flags) |
|
def | read_chunks (self, fbuf, flags) |
|
def | read_struct (self, fbuf, flags) |
|
def | write (self) |
|
def | write_array (self) |
|
def | write_chunks (self) |
|
def | write_struct (self) |
|
def | get_byte (fbuf, flags) |
|
def | get_chunk (fbuf, flags) |
|
def | get_float (fbuf, flags) |
|
def | get_long (fbuf, flags) |
|
def | get_short (fbuf, flags) |
|
def | get_string (fbuf, flags) |
|
def | set_byte (value) |
|
def | set_chunk (value) |
|
def | set_float (value) |
|
def | set_long (value) |
|
def | set_short (value) |
|
def | set_string (value) |
|
| subchunks |
|
◆ single
tuple Dice3DS.dom3ds.TextureMaskChunk.single |
|
static |
Initial value:= ("INT_PERCENTAGE pct,"
"MAT_MAPNAME filename,"
"MAT_MAP_TILING tiling,"
"MAT_MAP_TEXBLUR blur,"
"MAT_MAP_USCALE uscale,"
"MAT_MAP_VSCALE vscale,"
"MAT_MAP_UOFFSET uoffset,"
"MAT_MAP_VOFFSET voffset,"
"MAT_MAP_ANG angle")
The documentation for this class was generated from the following file:
- FreeCAD/src/Mod/Arch/Dice3DS/dom3ds.py