Gui::Dialog::Transform Class Reference

#include <Transform.h>

Public Slots

void on_applyButton_clicked ()
 

Signals

void directionChanged ()
 

Public Member Functions

void accept ()
 
void reject ()
 
void setTransformStrategy (TransformStrategy *ts)
 
void showStandardButtons (bool)
 
 Transform (QWidget *parent=nullptr, Qt::WindowFlags fl=Qt::WindowFlags())
 
 ~Transform ()
 
- Public Member Functions inherited from Gui::LocationDialog
virtual Base::Vector3d getDirection () const =0
 
Base::Vector3d getUserDirection (bool *ok=nullptr) const
 

Protected Member Functions

void changeEvent (QEvent *e)
 
Base::Vector3d getDirection () const
 
- Protected Member Functions inherited from Gui::LocationDialog
virtual void changeEvent (QEvent *e)=0
 
 LocationDialog (QWidget *parent=nullptr, Qt::WindowFlags fl=Qt::WindowFlags())
 
virtual ~LocationDialog ()
 

Constructor & Destructor Documentation

◆ Transform()

Transform::Transform ( QWidget parent = nullptr,
Qt::WindowFlags  fl = Qt::WindowFlags() 
)

◆ ~Transform()

Transform::~Transform ( )

Member Function Documentation

◆ accept()

◆ changeEvent()

void Transform::changeEvent ( QEvent e)
protectedvirtual

◆ directionChanged

void Gui::Dialog::Transform::directionChanged ( )
signal

Referenced by Transform().

◆ getDirection()

Base::Vector3d Transform::getDirection ( ) const
protectedvirtual

◆ on_applyButton_clicked

◆ reject()

◆ setTransformStrategy()

◆ showStandardButtons()

void Transform::showStandardButtons ( bool  b)

The documentation for this class was generated from the following files: