Gui::GUIApplicationNativeEventAware Class Reference

#include <GuiApplicationNativeEventAware.h>

Public Member Functions

 GUIApplicationNativeEventAware (int &argc, char *argv[])
 
void initSpaceball (QMainWindow *window)
 
bool isSpaceballPresent () const
 
void postButtonEvent (int buttonNumber, int buttonPress)
 
void postMotionEvent (std::vector< int > motionDataArray)
 
bool processSpaceballEvent (QObject *object, QEvent *event)
 
void setSpaceballPresent (bool present)
 
 ~GUIApplicationNativeEventAware ()
 

Constructor & Destructor Documentation

◆ GUIApplicationNativeEventAware()

Gui::GUIApplicationNativeEventAware::GUIApplicationNativeEventAware ( int argc,
char *  argv[] 
)

◆ ~GUIApplicationNativeEventAware()

Gui::GUIApplicationNativeEventAware::~GUIApplicationNativeEventAware ( )

Member Function Documentation

◆ initSpaceball()

void Gui::GUIApplicationNativeEventAware::initSpaceball ( QMainWindow window)

◆ isSpaceballPresent()

bool Gui::GUIApplicationNativeEventAware::isSpaceballPresent ( ) const

◆ postButtonEvent()

void Gui::GUIApplicationNativeEventAware::postButtonEvent ( int  buttonNumber,
int  buttonPress 
)

◆ postMotionEvent()

void Gui::GUIApplicationNativeEventAware::postMotionEvent ( std::vector< int motionDataArray)

◆ processSpaceballEvent()

bool Gui::GUIApplicationNativeEventAware::processSpaceballEvent ( QObject object,
QEvent event 
)

◆ setSpaceballPresent()

void Gui::GUIApplicationNativeEventAware::setSpaceballPresent ( bool  present)

The documentation for this class was generated from the following files: