#include <MeshEditor.h>
Public Member Functions | |
virtual bool | fillHoles (Mesh::MeshObject &, const std::list< std::vector< Mesh::PointIndex > > &, Mesh::PointIndex, Mesh::PointIndex) |
MeshHoleFiller () | |
virtual | ~MeshHoleFiller () |
MeshGui::MeshHoleFiller::MeshHoleFiller | ( | ) |
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