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virtual void g0 (int id, const Base::Vector3d &last, const Base::Vector3d &next, const std::deque< Base::Vector3d > &pts) | |
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virtual void g1 (int id, const Base::Vector3d &last, const Base::Vector3d &next, const std::deque< Base::Vector3d > &pts) | |
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virtual void g23 (int id, const Base::Vector3d &last, const Base::Vector3d &next, const std::deque< Base::Vector3d > &pts, const Base::Vector3d ¢er) | |
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virtual void g38 (int id, const Base::Vector3d &last, const Base::Vector3d &next) | |
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virtual void g8x (int id, const Base::Vector3d &last, const Base::Vector3d &next, const std::deque< Base::Vector3d > &pts, const std::deque< Base::Vector3d > &p, const std::deque< Base::Vector3d > &q) | |
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virtual void setup (const Base::Vector3d &last) | |
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VisualPathSegmentVisitor (const Toolpath &tp, SoCoordinate3 *pcLineCoords_, SoCoordinate3 *pcMarkerCoords_, std::vector< int > &command2Edge_, std::deque< int > &edge2Command_, std::deque< int > &edgeIndices_, std::vector< int > &colorindex_, std::deque< Base::Vector3d > &points_, std::deque< Base::Vector3d > &markers_) | |
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virtual ~PathSegmentVisitor () | |
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◆ VisualPathSegmentVisitor()
VisualPathSegmentVisitor::VisualPathSegmentVisitor |
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const Toolpath & |
tp, |
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SoCoordinate3 * |
pcLineCoords_, |
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SoCoordinate3 * |
pcMarkerCoords_, |
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std::vector< int > & |
command2Edge_, |
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std::deque< int > & |
edge2Command_, |
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std::deque< int > & |
edgeIndices_, |
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std::vector< int > & |
colorindex_, |
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std::deque< Base::Vector3d > & |
points_, |
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std::deque< Base::Vector3d > & |
markers_ |
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) |
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◆ g0()
◆ g1()
◆ g23()
◆ g38()
◆ g8x()
◆ setup()
virtual void VisualPathSegmentVisitor::setup |
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const Base::Vector3d & |
last | ) |
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virtual |
The documentation for this class was generated from the following file:
- src/Mod/Path/Gui/ViewProviderPath.cpp