Gui::GLFlagWindow Class Reference
#include <Flag.h>
Public Member Functions | |
void addFlag (Flag *item, FlagLayout::Position pos) | |
int countFlags () const | |
void deleteFlags () | |
Flag * getFlag (int) const | |
GLFlagWindow (View3DInventorViewer *) | |
void paintGL () | |
void removeFlag (Flag *item) | |
virtual ~GLFlagWindow () | |
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GLGraphicsItem () | |
virtual ~GLGraphicsItem () | |
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BaseClass () | |
Construction. More... | |
virtual PyObject * getPyObject (void) | |
This method returns the Python wrapper for a C++ object. More... | |
virtual Type getTypeId (void) const | |
bool isDerivedFrom (const Type type) const | |
virtual void setPyObject (PyObject *) | |
virtual ~BaseClass () | |
Destruction. More... | |
Additional Inherited Members | |
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static void * create (void) | |
static Type getClassTypeId (void) | |
static void init (void) | |
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static void initSubclass (Base::Type &toInit, const char *ClassName, const char *ParentName, Type::instantiationMethod method=nullptr) | |
Constructor & Destructor Documentation
◆ GLFlagWindow()
GLFlagWindow::GLFlagWindow | ( | View3DInventorViewer * | view | ) |
◆ ~GLFlagWindow()
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virtual |
References deleteFlags().
Member Function Documentation
◆ addFlag()
void GLFlagWindow::addFlag | ( | Flag * | item, |
FlagLayout::Position | pos | ||
) |
Referenced by InspectionGui::ViewProviderProxyObject::addFlag().
◆ countFlags()
int GLFlagWindow::countFlags | ( | ) | const |
◆ deleteFlags()
void GLFlagWindow::deleteFlags | ( | ) |
Referenced by ~GLFlagWindow().
◆ getFlag()
Flag * GLFlagWindow::getFlag | ( | int | index | ) | const |
◆ paintGL()
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virtual |
Implements Gui::GLGraphicsItem.
◆ removeFlag()
void GLFlagWindow::removeFlag | ( | Flag * | item | ) |
The documentation for this class was generated from the following files:
- src/Gui/Flag.h
- src/Gui/Flag.cpp