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def | accept (self) |
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def | Activate (self) |
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def | cancel (self) |
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def | Connect (self, but, sig) |
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def | CreateToolProfile (self, tool, dir, pos, rad) |
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def | EndSimulation (self) |
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def | GetPathSolid (self, tool, cmd, pos) |
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def | GuiBusy (self, isBusy) |
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def | InvalidOperation (self) |
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def | onAccuracyBarChange (self) |
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def | onJobChange (self) |
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def | onSpeedBarChange (self) |
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def | PerformCut (self) |
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def | PerformCutBoolean (self) |
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def | PerformCutVoxel (self) |
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def | RapidMove (self, cmd, curpos) |
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def | RemoveInnerMaterial (self) |
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def | RemoveMaterial (self) |
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def | RemoveTool (self) |
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def | SetupOperation (self, itool) |
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def | SetupSimulation (self) |
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def | SimFF (self) |
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def | SimPause (self) |
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def | SimPlay (self) |
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def | SimStep (self) |
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def | SimStop (self) |
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def | SimulateMill (self) |
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def | UpdateProgress (self) |
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def | ViewShape (self) |
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◆ accept()
def PathScripts.PathSimulatorGui.PathSimulation.accept |
( |
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self | ) |
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◆ Activate()
def PathScripts.PathSimulatorGui.PathSimulation.Activate |
( |
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self | ) |
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◆ cancel()
def PathScripts.PathSimulatorGui.PathSimulation.cancel |
( |
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self | ) |
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◆ Connect()
def PathScripts.PathSimulatorGui.PathSimulation.Connect |
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self, |
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but, |
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sig |
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) |
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◆ CreateToolProfile()
def PathScripts.PathSimulatorGui.PathSimulation.CreateToolProfile |
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self, |
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tool, |
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dir, |
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pos, |
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rad |
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) |
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◆ EndSimulation()
def PathScripts.PathSimulatorGui.PathSimulation.EndSimulation |
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self | ) |
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References PathScripts.PathSimulatorGui.PathSimulation.GuiBusy(), PathScripts.PathSimulatorGui.PathSimulation.resetSimulation, PathScripts.PathSimulatorGui.PathSimulation.timer, Gui::Dialog::DemoMode.timer, Gui::Dialog::DlgPropertyLink.timer, Gui::PropertyView.timer, Gui::GUISingleApplication::Private.timer, ArchReference.ViewProviderArchReference.timer, PathScripts.PathSimulatorGui.PathSimulation.UpdateProgress(), and PathScripts.PathSimulatorGui.PathSimulation.ViewShape().
Referenced by PathScripts.PathSimulatorGui.PathSimulation.accept(), PathScripts.PathSimulatorGui.PathSimulation.cancel(), PathScripts.PathSimulatorGui.PathSimulation.PerformCutBoolean(), PathScripts.PathSimulatorGui.PathSimulation.PerformCutVoxel(), and PathScripts.PathSimulatorGui.PathSimulation.SimStop().
◆ GetPathSolid()
def PathScripts.PathSimulatorGui.PathSimulation.GetPathSolid |
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self, |
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tool, |
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cmd, |
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pos |
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) |
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◆ GuiBusy()
def PathScripts.PathSimulatorGui.PathSimulation.GuiBusy |
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self, |
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isBusy |
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) |
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◆ InvalidOperation()
def PathScripts.PathSimulatorGui.PathSimulation.InvalidOperation |
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self | ) |
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◆ onAccuracyBarChange()
def PathScripts.PathSimulatorGui.PathSimulation.onAccuracyBarChange |
( |
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self | ) |
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◆ onJobChange()
def PathScripts.PathSimulatorGui.PathSimulation.onJobChange |
( |
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self | ) |
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◆ onSpeedBarChange()
def PathScripts.PathSimulatorGui.PathSimulation.onSpeedBarChange |
( |
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self | ) |
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◆ PerformCut()
def PathScripts.PathSimulatorGui.PathSimulation.PerformCut |
( |
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self | ) |
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◆ PerformCutBoolean()
def PathScripts.PathSimulatorGui.PathSimulation.PerformCutBoolean |
( |
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self | ) |
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References PathScripts.PathSimulatorGui.PathSimulation.activeOps, Gui::ElementColors::Private.busy, PathScripts.PathSimulatorGui.PathSimulation.busy, PathScripts.PathSimulatorGui.PathSimulation.curpos, PathScripts.PathSimulatorGui.PathSimulation.cutMaterial, PathScripts.PathSimulatorGui.PathSimulation.cutSolid, PathScripts.PathSimulatorGui.PathSimulation.cutTool, PathScripts.PathSimulatorGui.PathSimulation.debug, FreeCADInit.FCADLogger.debug, PathScripts.PathSimulatorGui.PathSimulation.disableAnim, PathScripts.PathSimulatorGui.PathSimulation.EndSimulation(), PathScripts.PathSimulatorGui.PathSimulation.firstDrill, PathScripts.PathSimulatorGui.PathSimulation.GetPathSolid(), PathScripts.PathSimulatorGui.PathSimulation.icmd, PathScripts.PathSimulatorGui.PathSimulation.ioperation, PathScripts.PathSimulatorGui.PathSimulation.iprogress, PathScripts.PathSimulatorGui.PathSimulation.operation, PathScripts.PathSimulatorGui.PathSimulation.RapidMove(), PathScripts.PathSimulatorGui.PathSimulation.resetSimulation, PathScripts.PathSimulatorGui.PathSimulation.SetupOperation(), PathScripts.PathSimulatorGui.PathSimulation.SetupSimulation(), PathScripts.PathSimulatorGui.PathSimulation.skipStep, PathScripts.PathSimulatorGui.PathSimulation.stdrot, PathScripts.PathSimulatorGui.PathSimulation.stock, PathScripts.PathOp.ObjectOp.stock, PathScripts.PathSimulatorGui.PathSimulation.tool, PathScripts.PathOp.ObjectOp.tool, and PathScripts.PathSimulatorGui.PathSimulation.UpdateProgress().
Referenced by PathScripts.PathSimulatorGui.PathSimulation.PerformCut().
◆ PerformCutVoxel()
def PathScripts.PathSimulatorGui.PathSimulation.PerformCutVoxel |
( |
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self | ) |
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References PathScripts.PathSimulatorGui.PathSimulation.activeOps, Gui::ElementColors::Private.busy, PathScripts.PathSimulatorGui.PathSimulation.busy, PathScripts.PathSimulatorGui.PathSimulation.curpos, PathScripts.PathSimulatorGui.PathSimulation.cutMaterial, PathScripts.PathSimulatorGui.PathSimulation.cutMaterialIn, PathScripts.PathSimulatorGui.PathSimulation.cutTool, PathScripts.PathSimulatorGui.PathSimulation.disableAnim, PathScripts.PathSimulatorGui.PathSimulation.EndSimulation(), PathScripts.PathSimulatorGui.PathSimulation.firstDrill, PathScripts.PathSimulatorGui.PathSimulation.icmd, PathScripts.PathSimulatorGui.PathSimulation.ioperation, PathScripts.PathSimulatorGui.PathSimulation.iprogress, PathScripts.PathSimulatorGui.PathSimulation.opCommands, PathScripts.PathSimulatorGui.PathSimulation.resetSimulation, PathScripts.PathSimulatorGui.PathSimulation.SetupOperation(), PathScripts.PathSimulatorGui.PathSimulation.SetupSimulation(), PathScripts.PathSimulatorGui.PathSimulation.UpdateProgress(), and PathScripts.PathSimulatorGui.PathSimulation.voxSim.
Referenced by PathScripts.PathSimulatorGui.PathSimulation.PerformCut().
◆ RapidMove()
def PathScripts.PathSimulatorGui.PathSimulation.RapidMove |
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self, |
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cmd, |
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curpos |
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) |
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◆ RemoveInnerMaterial()
def PathScripts.PathSimulatorGui.PathSimulation.RemoveInnerMaterial |
( |
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self | ) |
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◆ RemoveMaterial()
def PathScripts.PathSimulatorGui.PathSimulation.RemoveMaterial |
( |
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self | ) |
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◆ RemoveTool()
def PathScripts.PathSimulatorGui.PathSimulation.RemoveTool |
( |
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self | ) |
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◆ SetupOperation()
def PathScripts.PathSimulatorGui.PathSimulation.SetupOperation |
( |
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self, |
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itool |
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) |
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◆ SetupSimulation()
def PathScripts.PathSimulatorGui.PathSimulation.SetupSimulation |
( |
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self | ) |
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◆ SimFF()
def PathScripts.PathSimulatorGui.PathSimulation.SimFF |
( |
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self | ) |
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◆ SimPause()
def PathScripts.PathSimulatorGui.PathSimulation.SimPause |
( |
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self | ) |
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◆ SimPlay()
def PathScripts.PathSimulatorGui.PathSimulation.SimPlay |
( |
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self | ) |
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◆ SimStep()
def PathScripts.PathSimulatorGui.PathSimulation.SimStep |
( |
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self | ) |
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◆ SimStop()
def PathScripts.PathSimulatorGui.PathSimulation.SimStop |
( |
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self | ) |
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◆ SimulateMill()
def PathScripts.PathSimulatorGui.PathSimulation.SimulateMill |
( |
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self | ) |
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◆ UpdateProgress()
def PathScripts.PathSimulatorGui.PathSimulation.UpdateProgress |
( |
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self | ) |
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◆ ViewShape()
def PathScripts.PathSimulatorGui.PathSimulation.ViewShape |
( |
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self | ) |
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◆ accuracy
PathScripts.PathSimulatorGui.PathSimulation.accuracy |
◆ activeOps
PathScripts.PathSimulatorGui.PathSimulation.activeOps |
◆ busy
PathScripts.PathSimulatorGui.PathSimulation.busy |
◆ curpos
PathScripts.PathSimulatorGui.PathSimulation.curpos |
◆ cutMaterial
PathScripts.PathSimulatorGui.PathSimulation.cutMaterial |
◆ cutMaterialIn
PathScripts.PathSimulatorGui.PathSimulation.cutMaterialIn |
◆ cutSolid
PathScripts.PathSimulatorGui.PathSimulation.cutSolid |
◆ cutTool
PathScripts.PathSimulatorGui.PathSimulation.cutTool |
◆ debug
PathScripts.PathSimulatorGui.PathSimulation.debug |
◆ disableAnim
PathScripts.PathSimulatorGui.PathSimulation.disableAnim |
◆ firstDrill
PathScripts.PathSimulatorGui.PathSimulation.firstDrill |
◆ height
PathScripts.PathSimulatorGui.PathSimulation.height |
◆ icmd
PathScripts.PathSimulatorGui.PathSimulation.icmd |
◆ initdone
PathScripts.PathSimulatorGui.PathSimulation.initdone |
◆ initialPos
PathScripts.PathSimulatorGui.PathSimulation.initialPos |
◆ ioperation
PathScripts.PathSimulatorGui.PathSimulation.ioperation |
◆ iprogress
PathScripts.PathSimulatorGui.PathSimulation.iprogress |
◆ isVoxel
PathScripts.PathSimulatorGui.PathSimulation.isVoxel |
◆ job
PathScripts.PathSimulatorGui.PathSimulation.job |
◆ jobs
PathScripts.PathSimulatorGui.PathSimulation.jobs |
◆ numCommands
PathScripts.PathSimulatorGui.PathSimulation.numCommands |
◆ opCommands
PathScripts.PathSimulatorGui.PathSimulation.opCommands |
◆ operation
PathScripts.PathSimulatorGui.PathSimulation.operation |
◆ operations
PathScripts.PathSimulatorGui.PathSimulation.operations |
◆ resetSimulation
PathScripts.PathSimulatorGui.PathSimulation.resetSimulation |
◆ simperiod
PathScripts.PathSimulatorGui.PathSimulation.simperiod |
◆ skipStep
PathScripts.PathSimulatorGui.PathSimulation.skipStep |
◆ stdrot
PathScripts.PathSimulatorGui.PathSimulation.stdrot |
◆ stock
PathScripts.PathSimulatorGui.PathSimulation.stock |
◆ taskForm
PathScripts.PathSimulatorGui.PathSimulation.taskForm |
◆ timer
PathScripts.PathSimulatorGui.PathSimulation.timer |
◆ tool
PathScripts.PathSimulatorGui.PathSimulation.tool |
Referenced by PathScripts.PathToolBitEdit.ToolBitEditor.accept(), PathScripts.PathToolEdit.ToolEditor.accept(), PathScripts.PathToolLibraryManager.FreeCADTooltableHandler.endElement(), PathScripts.PathToolLibraryManager.HeeksTooltableHandler.endElement(), PathScripts.PathSimulatorGui.PathSimulation.InvalidOperation(), PathScripts.PathSimulatorGui.PathSimulation.PerformCutBoolean(), PathScripts.PathToolBitEdit.ToolBitEditor.reject(), PathScripts.PathToolEdit.ToolEditor.reject(), PathScripts.PathToolBitEdit.ToolBitEditor.selectShape(), PathScripts.PathToolLibraryManager.FreeCADTooltableHandler.startElement(), PathScripts.PathToolLibraryManager.HeeksTooltableHandler.startElement(), PathScripts.PathToolBitEdit.ToolBitEditor.updateShape(), PathScripts.PathToolBitEdit.ToolBitEditor.updateTool(), PathScripts.PathToolEdit.ToolEditor.updateTool(), PathScripts.PathToolEdit.ToolEditor.updateToolType(), PathScripts.PathToolBitEdit.ToolBitEditor.updateUI(), and PathScripts.PathToolEdit.ToolEditor.updateUI().
◆ voxSim
PathScripts.PathSimulatorGui.PathSimulation.voxSim |
The documentation for this class was generated from the following file:
- src/Mod/Path/PathScripts/PathSimulatorGui.py