The GuiCleanupHandler class is used to cleanup GUI elements from the MeshGui module when the application is about to be closed. More...
#include <DlgEvaluateMeshImp.h>
Public Slots | |
void | cleanup () |
Public Member Functions | |
CleanupHandler () | |
Detailed Description
The GuiCleanupHandler class is used to cleanup GUI elements from the MeshGui module when the application is about to be closed.
Constructor & Destructor Documentation
◆ CleanupHandler()
CleanupHandler::CleanupHandler | ( | ) |
References cleanup().
Member Function Documentation
◆ cleanup
|
slot |
References MeshGui::DockEvaluateMeshImp::destruct().
Referenced by PathScripts.PathDressupPathBoundaryGui.TaskPanel::abort(), PathScripts.PathDressupTagGui.PathDressupTagTaskPanel::abort(), PathScripts.PathDressupPathBoundaryGui.TaskPanel::accept(), PathScripts.PathDressupTagGui.PathDressupTagTaskPanel::accept(), PathScripts.PathJobGui.TaskPanel::accept(), PathScripts.PathOpGui.TaskPanel::accept(), CleanupHandler(), PathScripts.PathDressupPathBoundaryGui.TaskPanel::reject(), PathScripts.PathDressupTagGui.PathDressupTagTaskPanel::reject(), PathScripts.PathJobGui.TaskPanel::reject(), and PathScripts.PathOpGui.TaskPanel::reject().
The documentation for this class was generated from the following files:
- src/Mod/Mesh/Gui/DlgEvaluateMeshImp.h
- src/Mod/Mesh/Gui/DlgEvaluateMeshImp.cpp