#include <NavigationStyle.h>
Public Member Functions | |
const char * mouseButtons (ViewerMode) | |
RevitNavigationStyle () | |
~RevitNavigationStyle () | |
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virtual std::string userFriendlyName () const | |
UserNavigationStyle () | |
~UserNavigationStyle () | |
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void boxZoom (const SbBox2s &box) | |
SbVec3f getFocalPoint () const | |
OrbitStyle getOrbitStyle () const | |
const std::vector< SbVec2s > & getPolygon (SelectionRole *role=0) const | |
RotationCenterMode getRotationCenterMode () const | |
float getSensitivity () const | |
int getViewingMode () const | |
SbBool isAnimating (void) const | |
SbBool isAnimationEnabled (void) const | |
SbBool isDragAtCursor () const | |
SbBool isPopupMenuEnabled (void) const | |
SbBool isResetCursorPosition () const | |
SbBool isSelecting () const | |
SbBool isZoomAtCursor () const | |
SbBool isZoomInverted () const | |
void lookAtPoint (const SbVec3f &) | |
NavigationStyle () | |
NavigationStyle & operator= (const NavigationStyle &ns) | |
virtual SbBool processEvent (const SoEvent *const ev) | |
virtual SbBool processMotionEvent (const SoMotion3Event *const ev) | |
void redraw () | |
void setAnimationEnabled (const SbBool enable) | |
void setCameraOrientation (const SbRotation &rot, SbBool moveTocenter=false) | |
void setDragAtCursor (SbBool) | |
void setOrbitStyle (OrbitStyle style) | |
void setPopupMenuEnabled (const SbBool on) | |
void setResetCursorPosition (SbBool) | |
void setRotationCenter (const SbVec3f &cnt) | |
void setRotationCenterMode (RotationCenterMode) | |
void setSensitivity (float) | |
void setViewer (View3DInventorViewer *) | |
void setViewingMode (const ViewerMode newmode) | |
void setZoomAtCursor (SbBool) | |
void setZoomInverted (SbBool) | |
void setZoomStep (float) | |
void startAnimating (const SbVec3f &axis, float velocity) | |
void startSelection (AbstractMouseSelection *) | |
void startSelection (SelectionMode=Lasso) | |
void stopAnimating (void) | |
void stopSelection () | |
void updateAnimation () | |
virtual void viewAll () | |
void zoomIn () | |
void zoomOut () | |
virtual ~NavigationStyle () | |
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BaseClass () | |
Construction. More... | |
virtual PyObject * getPyObject (void) | |
This method returns the Python wrapper for a C++ object. More... | |
virtual Type getTypeId (void) const | |
bool isDerivedFrom (const Type type) const | |
virtual void setPyObject (PyObject *) | |
virtual ~BaseClass () | |
Destruction. More... | |
Protected Member Functions | |
SbBool processSoEvent (const SoEvent *const ev) | |
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void addToLog (const SbVec2s pos, const SbTime time) | |
void clearLog (void) | |
void doRotate (SoCamera *camera, float angle, const SbVec2f &pos) | |
SbBool doSpin () | |
void doZoom (SoCamera *camera, float logzoomfactor, const SbVec2f &pos) | |
NavigationStyle::doZoom Zooms in or out by specified factor, keeping the point on screen specified by parameter pos fixed or not according to user preference (NavigationStyle::zoomAtCursor). Ignores invertZoom user preference. More... | |
void doZoom (SoCamera *camera, SbBool forward, const SbVec2f &pos) | |
void finalize () | |
int getInteractiveCount (void) const | |
SbVec3f getRotationCenter (SbBool *) const | |
SbBool handleEventInForeground (const SoEvent *const e) | |
void initialize () | |
void interactiveCountDec (void) | |
void interactiveCountInc (void) | |
SbBool isSeekMode (void) const | |
SbBool isViewing (void) const | |
SbBool lookAtPoint (const SbVec2s screenpos) | |
void moveCursorPosition () | |
SbVec2f normalizePixelPos (SbVec2f pixpos) | |
SbVec2f normalizePixelPos (SbVec2s pixpos) | |
virtual void openPopupMenu (const SbVec2s &position) | |
void pan (SoCamera *camera) | |
void panCamera (SoCamera *camera, float vpaspect, const SbPlane &panplane, const SbVec2f &previous, const SbVec2f ¤t) | |
void panToCenter (const SbPlane &pplane, const SbVec2f &currpos) | |
void reorientCamera (SoCamera *camera, const SbRotation &rot) | |
Rotate the camera by the given amount, then reposition it so we're still pointing at the same focal point. More... | |
void saveCursorPosition (const SoEvent *const ev) | |
SbBool seekToPoint (const SbVec2s screenpos) | |
void seekToPoint (const SbVec3f &scenepos) | |
void setSeekMode (SbBool enable) | |
void setViewing (SbBool) | |
void spin (const SbVec2f &pointerpos) | |
Uses the sphere sheet projector to map the mouseposition onto a 3D point and find a rotation from this and the last calculated point. More... | |
void spin_simplified (SoCamera *cam, SbVec2f curpos, SbVec2f prevpos) | |
NavigationStyle::spin_simplified is a simplified version of NavigationStyle::spin(..), which uses less global variables. Doesn't support starting an animated spinning. More... | |
void syncWithEvent (const SoEvent *const ev) | |
void zoom (SoCamera *camera, float diffvalue) | |
Dependent on the camera type this will either shrink or expand the height of the viewport (orthogonal camera) or move the camera closer or further away from the focal point in the scene. More... | |
void zoomByCursor (const SbVec2f &thispos, const SbVec2f &prevpos) | |
Constructor & Destructor Documentation
◆ RevitNavigationStyle()
RevitNavigationStyle::RevitNavigationStyle | ( | ) |
◆ ~RevitNavigationStyle()
RevitNavigationStyle::~RevitNavigationStyle | ( | ) |
Member Function Documentation
◆ mouseButtons()
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virtual |
◆ processSoEvent()
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protectedvirtual |
Reimplemented from Gui::NavigationStyle.
References Gui::NavigationStyle::addToLog(), Gui::NavigationStyle::altdown, Gui::NavigationStyle::button1down, Gui::NavigationStyle::button2down, Gui::NavigationStyle::button3down, Gui::NavigationStyle::centerTime, Gui::NavigationStyle::ctrldown, Gui::NavigationStyle::currentmode, Gui::NavigationStyle::doZoom(), Gui::NavigationStyle::DRAGGING, Gui::NavigationStyle::handleEventInForeground(), Gui::NavigationStyle::IDLE, Gui::NavigationStyle::interactiveCountDec(), Gui::NavigationStyle::isAnimating(), Gui::View3DInventorViewer::isEditing(), Gui::NavigationStyle::isPopupMenuEnabled(), Gui::NavigationStyle::isSeekMode(), Gui::NavigationStyle::isViewing(), Gui::NavigationStyle::lastmouseposition, Gui::NavigationStyle::lockrecenter, Gui::NavigationStyle::lookAtPoint(), Gui::NavigationStyle::moveCursorPosition(), Gui::NavigationStyle::openPopupMenu(), Gui::NavigationStyle::panCamera(), Gui::NavigationStyle::PANNING, Gui::NavigationStyle::panningplane, Gui::NavigationStyle::panToCenter(), Gui::NavigationStyle::processMotionEvent(), Gui::NavigationStyle::processSoEvent(), Gui::NavigationStyle::saveCursorPosition(), Gui::NavigationStyle::SEEK_MODE, Gui::NavigationStyle::SEEK_WAIT_MODE, Gui::NavigationStyle::seekToPoint(), Gui::NavigationStyle::SELECTION, Gui::NavigationStyle::setViewing(), Gui::NavigationStyle::setViewingMode(), Gui::NavigationStyle::shiftdown, Gui::NavigationStyle::size, Gui::NavigationStyle::spin(), Gui::NavigationStyle::SPINNING, Gui::NavigationStyle::viewer, Gui::NavigationStyle::zoomByCursor(), and Gui::NavigationStyle::ZOOMING.
The documentation for this class was generated from the following files:
- src/Gui/NavigationStyle.h
- src/Gui/RevitNavigationStyle.cpp