MeshCore::MeshRefNormalToPoints Class Reference
The MeshRefNormalToPoints builds up a structure to have access to the normal of a vertex. More...
#include <Algorithm.h>
Public Member Functions | |
MeshRefNormalToPoints (const MeshKernel &rclM) | |
Construction. More... | |
const Base::Vector3f & | operator[] (unsigned long) const |
void | Rebuild (void) |
Rebuilds up data structure. More... | |
~MeshRefNormalToPoints (void) | |
Destruction. More... | |
Detailed Description
The MeshRefNormalToPoints builds up a structure to have access to the normal of a vertex.
- Note
- If the underlying mesh kernel gets changed this structure becomes invalid and must be rebuilt.
Constructor & Destructor Documentation
◆ MeshRefNormalToPoints()
MeshCore::MeshRefNormalToPoints::MeshRefNormalToPoints | ( | const MeshKernel & | rclM | ) |
Construction.
◆ ~MeshRefNormalToPoints()
MeshCore::MeshRefNormalToPoints::~MeshRefNormalToPoints | ( | void | ) |
Destruction.
Member Function Documentation
◆ operator[]()
const Base::Vector3f & MeshRefNormalToPoints::operator[] | ( | unsigned long | pos | ) | const |
◆ Rebuild()
void MeshRefNormalToPoints::Rebuild | ( | void | ) |
Rebuilds up data structure.
References Base::DistanceP2().
The documentation for this class was generated from the following files:
- src/Mod/Mesh/App/Core/Algorithm.h
- src/Mod/Mesh/App/Core/Algorithm.cpp