App::PropertyUUID Class Reference

UUID properties This property handles unique identifieers. More...

#include <PropertyStandard.h>

Public Member Functions

virtual PropertyCopy (void) const
 Returns a new copy of the property (mainly for Undo/Redo and transactions) More...
 
virtual unsigned int getMemSize (void) const
 This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence. More...
 
virtual PyObjectgetPyObject (void)
 This method returns the Python wrapper for a C++ object. More...
 
const Base::UuidgetValue (void) const
 
const std::string & getValueStr (void) const
 
virtual void Paste (const Property &from)
 Paste the value from the property (mainly for Undo/Redo and transactions) More...
 
 PropertyUUID (void)
 A constructor. More...
 
virtual void Restore (Base::XMLReader &reader)
 This method is used to restore properties from an XML document. More...
 
virtual void Save (Base::Writer &writer) const
 This method is used to save properties to an XML document. More...
 
virtual void setPyObject (PyObject *)
 
void setValue (const Base::Uuid &)
 
void setValue (const char *sString)
 
void setValue (const std::string &sString)
 
virtual ~PropertyUUID ()
 A destructor. More...
 
- Public Member Functions inherited from App::Property
virtual void aboutToSetChildValue (Property &)
 Called before a child property changing value. More...
 
virtual void afterRestore ()
 Called at the beginning of Document::afterRestore() More...
 
virtual App::ObjectIdentifier canonicalPath (const App::ObjectIdentifier &p) const
 Convert p to a canonical representation of it. More...
 
PropertyContainergetContainer (void) const
 Get a pointer to the PropertyContainer derived class the property belongs to. More...
 
const char * getDocumentation (void) const
 Get the documentation of this property. More...
 
virtual const char * getEditorName (void) const
 Get the class name of the associated property editor item. More...
 
std::string getFullName () const
 
const char * getGroup (void) const
 Get the group of this property. More...
 
const char * getName (void) const
 get the name of this property in the belonging container More...
 
virtual void getPaths (std::vector< App::ObjectIdentifier > &paths) const
 Get valid paths for this property; used by auto completer. More...
 
virtual const boost::any getPathValue (const App::ObjectIdentifier &path) const
 Get value of property. More...
 
virtual bool getPyPathValue (const App::ObjectIdentifier &, Py::Object &) const
 Get Python value of property. More...
 
unsigned long getStatus () const
 return the status bits More...
 
short getType (void) const
 Get the type of the property in the container. More...
 
virtual void hasSetChildValue (Property &)
 Called when a child property has changed value. More...
 
bool isReadOnly () const
 
bool isSinglePrecision () const
 Gets precision of properties using floating point numbers. More...
 
bool isTouched (void) const
 Test if this property is touched. More...
 
virtual void onContainerRestored ()
 Called before calling DocumentObject::onDocumentRestored() More...
 
 Property ()
 
void purgeTouched (void)
 Reset this property touched. More...
 
void setContainer (PropertyContainer *Father)
 Is called by the framework to set the father (container) More...
 
virtual void setPathValue (const App::ObjectIdentifier &path, const boost::any &value)
 Set value of property. More...
 
void setReadOnly (bool readOnly)
 Sets property editable/grayed out in property editor. More...
 
void setSinglePrecision (bool single)
 Sets precision of properties using floating point numbers to single, the default is double. More...
 
void setStatus (Status pos, bool on)
 
void setStatusValue (unsigned long status)
 
bool testStatus (Status pos) const
 
void touch ()
 Property status handling. More...
 
virtual ~Property ()
 
- Public Member Functions inherited from Base::Persistence
void dumpToStream (std::ostream &stream, int compression)
 
virtual Base::Type getTypeId (void) const
 
virtual void RestoreDocFile (Reader &)
 This method is used to restore large amounts of data from a file In this method you simply stream in your SaveDocFile() saved data. More...
 
void restoreFromStream (std::istream &stream)
 
virtual void SaveDocFile (Writer &) const
 This method is used to save large amounts of data to a binary file. More...
 
- Public Member Functions inherited from Base::BaseClass
 BaseClass ()
 Construction. More...
 
bool isDerivedFrom (const Type type) const
 
virtual ~BaseClass ()
 Destruction. More...
 

Additional Inherited Members

- Public Types inherited from App::Property
enum  Status {
  Touched = 0, Immutable = 1, ReadOnly = 2, Hidden = 3,
  Transient = 4, MaterialEdit = 5, NoMaterialListEdit = 6, Output = 7,
  LockDynamic = 8, NoModify = 9, PartialTrigger = 10, NoRecompute = 11,
  Single = 12, Ordered = 13, EvalOnRestore = 14, PropStaticBegin = 21,
  PropDynamic = 21, PropNoPersist = 22, PropNoRecompute = 23, PropReadOnly = 24,
  PropTransient = 25, PropHidden = 26, PropOutput = 27, PropStaticEnd = 28,
  User1 = 28, User2 = 29, User3 = 30, User4 = 31
}
 
- Static Public Member Functions inherited from App::Property
static void destroy (Property *p)
 For safe deleting of a dynamic property. More...
 
- Static Public Member Functions inherited from Base::Persistence
static void * create (void)
 
static std::string encodeAttribute (const std::string &)
 Encodes an attribute upon saving. More...
 
static Base::Type getClassTypeId (void)
 
static void init (void)
 
- Static Public Member Functions inherited from Base::BaseClass
static void * create (void)
 
static Type getClassTypeId (void)
 
static void init (void)
 
- Protected Member Functions inherited from App::Property
virtual void aboutToSetValue (void)
 Gets called by all setValue() methods before the value has changed. More...
 
virtual void hasSetValue (void)
 Gets called by all setValue() methods after the value has changed. More...
 
virtual void verifyPath (const App::ObjectIdentifier &p) const
 Verify a path for the current property. More...
 
- Static Protected Member Functions inherited from Base::BaseClass
static void initSubclass (Base::Type &toInit, const char *ClassName, const char *ParentName, Type::instantiationMethod method=nullptr)
 
- Protected Attributes inherited from App::Property
std::bitset< 32 > StatusBits
 Status bits of the property The first 8 bits are used for the base system the rest can be used in descendent classes to mark special statuses on the objects. More...
 

Detailed Description

UUID properties This property handles unique identifieers.

Constructor & Destructor Documentation

◆ PropertyUUID()

PropertyUUID::PropertyUUID ( void  )

A constructor.

A more elaborate description of the constructor.

◆ ~PropertyUUID()

PropertyUUID::~PropertyUUID ( )
virtual

A destructor.

A more elaborate description of the destructor.

Member Function Documentation

◆ Copy()

Property * PropertyUUID::Copy ( void  ) const
virtual

Returns a new copy of the property (mainly for Undo/Redo and transactions)

Implements App::Property.

◆ getMemSize()

unsigned int PropertyUUID::getMemSize ( void  ) const
virtual

This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.

See also
Base::Persistence

Reimplemented from App::Property.

◆ getPyObject()

PyObject * PropertyUUID::getPyObject ( void  )
virtual

This method returns the Python wrapper for a C++ object.

It's in the responsibility of the programmer to do the correct reference counting. Basically there are two ways how to implement that: Either always return a new Python object then reference counting is not a matter or return always the same Python object then the reference counter must be incremented by one. However, it's absolutely forbidden to return always the same Python object without incrementing the reference counter.

The default implementation returns 'None'.

Reimplemented from Base::BaseClass.

◆ getValue()

const Base::Uuid & PropertyUUID::getValue ( void  ) const

◆ getValueStr()

const std::string & PropertyUUID::getValueStr ( void  ) const

◆ Paste()

void PropertyUUID::Paste ( const Property from)
virtual

Paste the value from the property (mainly for Undo/Redo and transactions)

Implements App::Property.

◆ Restore()

void PropertyUUID::Restore ( Base::XMLReader )
virtual

This method is used to restore properties from an XML document.

It uses the XMLReader class, which bases on SAX, to read the in Save() written information. Again the Vector as an example:

{
// read my Element
reader.readElement("PropertyVector");
// get the value of my Attribute
_cVec.x = reader.getAttributeAsFloat("valueX");
_cVec.y = reader.getAttributeAsFloat("valueY");
_cVec.z = reader.getAttributeAsFloat("valueZ");
}

Implements Base::Persistence.

References Base::XMLReader::getAttribute(), and Base::XMLReader::readElement().

◆ Save()

void PropertyUUID::Save ( Base::Writer ) const
virtual

This method is used to save properties to an XML document.

A good example you'll find in PropertyStandard.cpp, e.g. the vector:

void PropertyVector::Save (Writer &writer) const
{
writer << writer.ind() << "<PropertyVector valueX=\"" << _cVec.x <<
"\" valueY=\"" << _cVec.y <<
"\" valueZ=\"" << _cVec.z <<"\"/>" << endl;
}

The writer.ind() expression writes the indentation, just for pretty printing of the XML. As you see, the writing of the XML document is not done with a DOM implementation because of performance reasons. Therefore the programmer has to take care that a valid XML document is written. This means closing tags and writing UTF-8.

See also
Base::Writer

Implements Base::Persistence.

References Base::Writer::ind(), and Base::Writer::Stream().

◆ setPyObject()

void PropertyUUID::setPyObject ( PyObject value)
virtual

Reimplemented from Base::BaseClass.

◆ setValue() [1/3]

void PropertyUUID::setValue ( const Base::Uuid id)

◆ setValue() [2/3]

void PropertyUUID::setValue ( const char *  sString)

◆ setValue() [3/3]

void PropertyUUID::setValue ( const std::string &  sString)

The documentation for this class was generated from the following files:
  • src/App/PropertyStandard.h
  • src/App/PropertyStandard.cpp
double getAttributeAsFloat(const char *AttrName) const
return the named attribute as a double floating point (does type checking)
Definition: Reader.cpp:159
virtual void Save(Base::Writer &writer) const override
This method is used to save properties to an XML document.
Definition: PropertyGeo.cpp:165
virtual void Restore(Base::XMLReader &reader) override
This method is used to restore properties from an XML document.
Definition: PropertyGeo.cpp:170
void readElement(const char *ElementName=0)
read until a start element is found (<name>) or start-end element (<name/>) (with special name if giv...
Definition: Reader.cpp:241
The XML reader class This is an important helper class for the store and retrieval system of objects ...
Definition: Reader.h:117