#include <SoFCInteractiveElement.h>
◆ ~SoGLRenderActionElement()
| SoGLRenderActionElement::~SoGLRenderActionElement |
( |
| ) |
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protectedvirtual |
◆ copyMatchInfo()
| SoElement * SoGLRenderActionElement::copyMatchInfo |
( |
void |
| ) |
const |
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virtual |
◆ get()
| void SoGLRenderActionElement::get |
( |
SoState * |
state, |
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SoGLRenderAction *& |
action |
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) |
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static |
◆ init()
| void SoGLRenderActionElement::init |
( |
SoState * |
state | ) |
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virtual |
◆ initClass()
| void SoGLRenderActionElement::initClass |
( |
void |
| ) |
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static |
◆ matches()
| SbBool SoGLRenderActionElement::matches |
( |
const SoElement * |
element | ) |
const |
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virtual |
◆ pop()
| void SoGLRenderActionElement::pop |
( |
SoState * |
state, |
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const SoElement * |
prevTopElement |
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) |
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virtual |
◆ push()
| void SoGLRenderActionElement::push |
( |
SoState * |
state | ) |
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virtual |
◆ set()
| void SoGLRenderActionElement::set |
( |
SoState * |
state, |
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SoGLRenderAction * |
action |
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) |
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static |
◆ glRenderAction
The documentation for this class was generated from the following files:
- src/Gui/SoFCInteractiveElement.h
- src/Gui/SoFCInteractiveElement.cpp