Cross(const Vector3< float > &rcVct) const | Base::Vector3< float > | |
DistanceToLine(const Vector3 &rclBase, const Vector3 &rclDirect) const | Base::Vector3< float > | |
DistanceToLineSegment(const Vector3 &rclP1, const Vector3 &rclP2) const | Base::Vector3< float > | |
DistanceToPlane(const Vector3 &rclBase, const Vector3 &rclNorm) const | Base::Vector3< float > | |
Dot(const Vector3< float > &rcVct) const | Base::Vector3< float > | |
epsilon() | Base::Vector3< float > | static |
GetAngle(const Vector3 &rcVect) const | Base::Vector3< float > | |
INVALID enum value | MeshCore::MeshPoint | |
IsEqual(const Vector3 &rclPnt, float tol) const | Base::Vector3< float > | |
IsFlag(TFlagType tF) const | MeshCore::MeshPoint | |
IsNull() const | Base::Vector3< float > | |
IsOnLineSegment(const Vector3< float > &startVct, const Vector3< float > &endVct) const | Base::Vector3< float > | |
IsValid() const | MeshCore::MeshPoint | |
Length() const | Base::Vector3< float > | |
MARKED enum value | MeshCore::MeshPoint | |
MeshPoint() | MeshCore::MeshPoint | |
MeshPoint(float x, float y, float z) | MeshCore::MeshPoint | |
MeshPoint(const Base::Vector3f &rclPt) | MeshCore::MeshPoint | |
MeshPoint(const MeshPoint &rclPt) | MeshCore::MeshPoint | |
Move(float fX, float fY, float fZ) | Base::Vector3< float > | |
MoveX(float f) | Base::Vector3< float > | |
MoveY(float f) | Base::Vector3< float > | |
MoveZ(float f) | Base::Vector3< float > | |
Normalize() | Base::Vector3< float > | |
num_type typedef | Base::Vector3< float > | |
operator!=(const Vector3< float > &rcVct) const | Base::Vector3< float > | |
operator%(const Vector3< float > &rcVct) const | Base::Vector3< float > | |
operator&(const Vector3< float > &rcVct) const | Base::Vector3< float > | |
operator*(float fScale) const | Base::Vector3< float > | |
operator*(const Vector3< float > &rcVct) const | Base::Vector3< float > | |
operator*=(float fScale) | Base::Vector3< float > | |
operator+(const Vector3< float > &rcVct) const | Base::Vector3< float > | |
operator+=(const Vector3< float > &rcVct) | Base::Vector3< float > | |
operator-(const Vector3< float > &rcVct) const | Base::Vector3< float > | |
operator-() const | Base::Vector3< float > | |
operator-=(const Vector3< float > &rcVct) | Base::Vector3< float > | |
operator/(float fDiv) const | Base::Vector3< float > | |
operator/=(float fDiv) | Base::Vector3< float > | |
operator<(const MeshPoint &rclPt) const | MeshCore::MeshPoint | |
operator=(const MeshPoint &rclPt) | MeshCore::MeshPoint | |
Vector3< float >::operator=(const Vector3< float > &v)=default | Base::Vector3< float > | |
Vector3< float >::operator=(Vector3< float > &&v)=default | Base::Vector3< float > | |
operator==(const MeshPoint &rclPt) const | MeshCore::MeshPoint | |
operator==(const Base::Vector3f &rclV) const | MeshCore::MeshPoint | |
Vector3< float >::operator==(const Vector3< float > &rcVct) const | Base::Vector3< float > | |
operator[](unsigned short usIndex) | Base::Vector3< float > | |
operator[](unsigned short usIndex) const | Base::Vector3< float > | |
Perpendicular(const Vector3 &rclBase, const Vector3 &rclDir) const | Base::Vector3< float > | |
ProjectToLine(const Vector3 &rclPoint, const Vector3 &rclLine) | Base::Vector3< float > | |
ProjectToPlane(const Vector3 &rclBase, const Vector3 &rclNorm) | Base::Vector3< float > | |
ProjectToPlane(const Vector3 &rclBase, const Vector3 &rclNorm, Vector3 &rclProj) const | Base::Vector3< float > | |
ResetFlag(TFlagType tF) const | MeshCore::MeshPoint | |
ResetInvalid() const | MeshCore::MeshPoint | |
REV enum value | MeshCore::MeshPoint | |
RotateX(float f) | Base::Vector3< float > | |
RotateY(float f) | Base::Vector3< float > | |
RotateZ(float f) | Base::Vector3< float > | |
Scale(float fX, float fY, float fZ) | Base::Vector3< float > | |
ScaleX(float f) | Base::Vector3< float > | |
ScaleY(float f) | Base::Vector3< float > | |
ScaleZ(float f) | Base::Vector3< float > | |
SEGMENT enum value | MeshCore::MeshPoint | |
SELECTED enum value | MeshCore::MeshPoint | |
Set(float fX, float fY, float fZ) | Base::Vector3< float > | |
SetFlag(TFlagType tF) const | MeshCore::MeshPoint | |
SetInvalid() const | MeshCore::MeshPoint | |
SetProperty(unsigned long uP) const | MeshCore::MeshPoint | |
Sqr() const | Base::Vector3< float > | |
TFlagType enum name | MeshCore::MeshPoint | |
TMP0 enum value | MeshCore::MeshPoint | |
TMP1 enum value | MeshCore::MeshPoint | |
traits_type typedef | Base::Vector3< float > | |
TransformToCoordinateSystem(const Vector3 &rclBase, const Vector3 &rclDirX, const Vector3 &rclDirY) | Base::Vector3< float > | |
Vector3(float fx=0.0, float fy=0.0, float fz=0.0) | Base::Vector3< float > | explicit |
Vector3(const Vector3< float > &v)=default | Base::Vector3< float > | |
Vector3(Vector3< float > &&v)=default | Base::Vector3< float > | |
VISIT enum value | MeshCore::MeshPoint | |
x | Base::Vector3< float > | |
y | Base::Vector3< float > | |
z | Base::Vector3< float > | |
~MeshPoint() | MeshCore::MeshPoint | |
~Vector3()=default | Base::Vector3< float > | |