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Gui
ManualAlignment
Gui::ManualAlignment Member List
This is the complete list of members for
Gui::ManualAlignment
, including all inherited members.
align
()
Gui::ManualAlignment
alignObject
(App::DocumentObject *)
Gui::ManualAlignment
applyPickedProbe
(Gui::ViewProviderDocumentObject *, const SoPickedPoint *pnt)
Gui::ManualAlignment
protected
canAlign
() const
Gui::ManualAlignment
cancel
()
Gui::ManualAlignment
clearAll
()
Gui::ManualAlignment
computeAlignment
(const std::vector< PickedPoint > &movPts, const std::vector< PickedPoint > &fixPts)
Gui::ManualAlignment
protected
continueAlignment
()
Gui::ManualAlignment
protected
destruct
()
Gui::ManualAlignment
static
emitCanceled
()
Gui::ManualAlignment
signal
emitFinished
()
Gui::ManualAlignment
signal
finish
()
Gui::ManualAlignment
getTransform
() const
Gui::ManualAlignment
hasInstance
()
Gui::ManualAlignment
static
instance
()
Gui::ManualAlignment
static
ManualAlignment
()
Gui::ManualAlignment
protected
onAlign
()
Gui::ManualAlignment
protected
slot
onCancel
()
Gui::ManualAlignment
protected
slot
onClear
()
Gui::ManualAlignment
protected
slot
onRemoveLastPointFixed
()
Gui::ManualAlignment
protected
slot
onRemoveLastPointMoveable
()
Gui::ManualAlignment
protected
slot
probePickedCallback
(void *ud, SoEventCallback *n)
Gui::ManualAlignment
protected
static
reset
()
Gui::ManualAlignment
protected
slot
setFixedGroup
(const FixedGroup &)
Gui::ManualAlignment
setMinPoints
(int minPoints)
Gui::ManualAlignment
setModel
(const MovableGroupModel &)
Gui::ManualAlignment
setViewingDirections
(const Base::Vector3d &view1, const Base::Vector3d &up1, const Base::Vector3d &view2, const Base::Vector3d &up2)
Gui::ManualAlignment
showInstructions
()
Gui::ManualAlignment
protected
slotDeletedDocument
(const Gui::Document &Doc)
Gui::ManualAlignment
slotDeletedObject
(const Gui::ViewProvider &Obj)
Gui::ManualAlignment
startAlignment
(Base::Type mousemodel)
Gui::ManualAlignment
~ManualAlignment
()
Gui::ManualAlignment
protected
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